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Resident Evil: The Umbrella Chronicles: Difference between revisions
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{{testing/entry|revision=3.0-774|OS=Windows 7 x64|CPU=Intel Core i7-2700K @ 4.3GHz|GPU=NVIDIA GeForce 580 GTX|result=Fully Playable: Full speed (30FPS) in most part of the game, sometimes the game stuttering.|tester=joskezero}} | {{testing/entry|revision=3.0-774|OS=Windows 7 x64|CPU=Intel Core i7-2700K @ 4.3GHz|GPU=NVIDIA GeForce 580 GTX|result=Fully Playable: Full speed (30FPS) in most part of the game, sometimes the game stuttering.|tester=joskezero}} | ||
{{testing/entry|revision=3.0-831|OS=Windows 7 x64|CPU=AMD Phenom II X6 960T @ 3.8GHz|GPU=NVIDIA GeForce 460 GTX|result=Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 1.5x Internal Native Res. 2x Anisotropic Filtering.|tester=L}} | {{testing/entry|revision=3.0-831|OS=Windows 7 x64|CPU=AMD Phenom II X6 960T @ 3.8GHz|GPU=NVIDIA GeForce 460 GTX|result=Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 1.5x Internal Native Res. 2x Anisotropic Filtering.|tester=L}} | ||
{{testing/entry|revision=4.0-7007|OS=Windows 8.1 x64|CPU=Intel Core i5-4670k @ 4GHz|GPU=NVIDIA GeForce GTX | {{testing/entry|revision=4.0-7007|OS=Windows 8.1 x64|CPU=Intel Core i5-4670k @ 4GHz|GPU=NVIDIA GeForce 970 GTX|result=Fully Playable: Most levels run at 60FPS constantly, the game dips to about 22FPS at some points although quite rarely w/ 3.0x Internal Native Res.4x SSAA. 16x Anisotropic Filtering.|tester=MisterTea}} | ||
{{testing/end}} | {{testing/end}} | ||