Midnight Bowling: Difference between revisions

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As of {{revision|4.0}}, the game can now be played without any XFB emulation. This will however cause severe corruption in the game menus. The screen will flicker rapidly. Enabling Virtual XFB within the menus will eliminate the problem however in game, this will cause the problem seen in the menu screens and XFB emulation then has to disabled to prevent this issue occuring in-game. It would be more advisable just to tolerate the flickering menus than switch XFB emulation on and off during game as it will likely crash Dolphin.
As of {{revision|4.0}}, the game can now be played without any XFB emulation. This will however cause severe corruption in the game menus. The screen will flicker rapidly. Enabling Virtual XFB within the menus will eliminate the problem however in game, this will cause the problem seen in the menu screens and XFB emulation then has to disabled to prevent this issue occuring in-game. It would be more advisable just to tolerate the flickering menus than switch XFB emulation on and off during game as it will likely crash Dolphin.


=== Low FPS ===
=== <s>Low FPS</s> ===
Game FPS drops massively when the game is calculating physics. The game is playable but suffers a HUGE slowdown just before the bowling ball hits the pins. This also occurs when a CPU opponent is 'thinking'.
Game FPS drops massively when the game is calculating physics. The game is playable but suffers a HUGE slowdown just before the bowling ball hits the pins. This also occurs when a CPU opponent is 'thinking'.


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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|idleskipping = Off
|idleskippingnotes = Causes low FPS
|xfb = Off
|xfb = Off
|xfbnotes = Starting the game with this setting set to Real or Virtual might result in two different crashes
|xfbnotes = Starting the game with this setting set to Real or Virtual might result in two different crashes