Fishing Resort: Difference between revisions

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=== Inverted map ===
=== Inverted map ===
The player map appears upside down.
The player map appears upside down, refer {{Issue|3106}}.
 
{{image|Dolphin_Fishing_Resort_Wii_Upside_Down_Map.jpg|Upside down map|br}}
{{image|Dolphin_Fishing_Resort_Wii_Upside_Down_Map.jpg|Upside down map|br}}


As a work-around to this issue the relevant texture can be exported, flipped 180 degrees (So that it appears upside down) then imported back into Dophin as a custom texture. To do this:
Dolphin's texture replacement can be used to work-around this:
 
#Enable '''Dump Textures''' from the '''Graphics\Advanced''' menu.
# Enable texture dumping by selecting 'Dump textures' from the Advanced Menu under Graphics
#Open the map in-game (B button after initially viewing Map on the Bulletin Board).
# Open the map in-game
#Navigate to:
# Navigate to the Dump folder within Dolphin (C:\Users\Username\Documents\Dolphin Emulator\Dump)
#*NA: <dolphin user folder>\Dump\Textures\SFVEXJ
# Open the image within an image edit and flip the image 180 degrees
#*JP: <dolphin user folder>\Dump\Textures\SFVJXJ
# Save the upside image into C:\Users\Username\Documents\Dolphin Emulator\Load\Textures\SFVEXJ
#Open the map image files listed below:
 
#*NA:
The map should now be orientated correctly.
#**16:9: tex1_512x256_bb1c7461bd830d5c_14.png
#**4:3: tex1_512x350_3d06fc889f93e45c_39bf17b97d729e50_9.png
#*JP: <Ids unknown>
#Rotate the images 180 degrees.
#Save the images to:
#*NA: <dolphin user folder>\Load\Textures\SFVEXJ
#*JP: <dolphin user folder>\Load\Textures\SFVJXJ
#Enable '''Load Custom Textures''' from the '''Graphics\Advanced''' menu.


== Configuration ==
== Configuration ==