Animal Crossing: Difference between revisions

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(Undo revision 124314 by Lowresguy (Only 16:9 are allowed on the wiki, you can post those 21:9 codes on the dedicated thread present on the forums))
(5.0 fixed issues clean-up)
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NES games are distorted by default.  They require RealXFB to display correctly due to scaling.  You can also avoid that by using Progressive Scan to play them without RealXFB.  Also playing them on the GBA works without RealXFB, obviously.
NES games are distorted by default.  They require RealXFB to display correctly due to scaling.  You can also avoid that by using Progressive Scan to play them without RealXFB.  Also playing them on the GBA works without RealXFB, obviously.


=== {{s}}Real XFB: Blinds Effect{{/s}} ===
If the External Frame Buffer is set to Real, after the Nintendo logo at the start of the game, there can sometimes be an odd effect where it seems like you are looking through some window blinds, only in technicolor fashion.  This only happens if the External Frame Buffer under Graphics > Hacks is set to Real, so to fix it just disable it.  This is fixed in the latest builds.


== Enhancements ==
== Enhancements ==