Cave Story: Difference between revisions

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After its initial release on the Internet, ''Cave Story'' slowly gained popularity as an indie game. It received near universal acclaim for its compelling story and gameplay. As a result, Nicalis, an independent video game company, worked with Pixel to bring the game to Nintendo's [[WiiWare]] service in 2010. The WiiWare version features more detailed artwork and additional gameplay modes, and has been nominated for 2010 ''Nintendo Power'' Awards WiiWare Game of the Year.
After its initial release on the Internet, ''Cave Story'' slowly gained popularity as an indie game. It received near universal acclaim for its compelling story and gameplay. As a result, Nicalis, an independent video game company, worked with Pixel to bring the game to Nintendo's [[WiiWare]] service in 2010. The WiiWare version features more detailed artwork and additional gameplay modes, and has been nominated for 2010 ''Nintendo Power'' Awards WiiWare Game of the Year.


== Problems ==
== Emulation Information ==
=== End Credits/Reset crash ===
=== End Credits / Reset crash ===
Cave Story calls on firmware/IOS functions to reset the game, in either the Home menu or at the end of the game credits. This may be resolved by an up-to-date NAND dump, but otherwise is harmless. This crash will not prevent unlocking Sanctuary Time Attack or Boss Attack modes.
Cave Story calls on firmware/IOS functions to reset the game, in either the Home menu or at the end of the game credits. This may be resolved by an up-to-date NAND dump, but otherwise is harmless. This crash will not prevent unlocking Sanctuary Time Attack or Boss Attack modes.


== Problems ==


== Configuration ==
== Configuration ==