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USB Passthrough: Difference between revisions
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m (→macOS) |
(That's the official naming and styling starting with macOS 10.12) |
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Line 98: | Line 98: | ||
The game will then be able to detect the device on next boot. | The game will then be able to detect the device on next boot. | ||
=== | === macOS === | ||
While this can be done in | While this can be done in macOS, there is currently no easy to use guide for it. A modified variant of the Native GameCube Adapter for Wii U guide should work, but what needs to be changed is not immediately apparent. | ||
=== Android === | === Android === | ||
This feature is not supported on Android. | This feature is not supported on Android. |