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Paper Mario: The Thousand-Year Door: Difference between revisions
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(→Bounding Box Slowdown on NVIDIA Cards: D3D12 backend has been removed) |
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=== Bounding Box Slowdown on NVIDIA Cards === | === Bounding Box Slowdown on NVIDIA Cards === | ||
NVIDIA cards are abnormally slow during bounding box effects even at very low internal resolutions when using D3D11. They get dramatically slower as the internal resolutions increase, even though comparable AMD graphics cards suffer no slowdown at all. This is due to Dolphin hitting a slow path on those graphics cards. It is recommended that supported NVIDIA users use D3D12 or OpenGL backends when playing games that require Bounding Box emulation to avoid that. | NVIDIA cards are abnormally slow during bounding box effects even at very low internal resolutions when using D3D11. They get dramatically slower as the internal resolutions increase, even though comparable AMD graphics cards suffer no slowdown at all. This is due to Dolphin hitting a slow path on those graphics cards. It is recommended that supported NVIDIA users use <s>D3D12</s> or OpenGL backends when playing games that require Bounding Box emulation to avoid that. | ||
== Problems == | == Problems == |