Metroid Prime 2: Echoes (GC): Difference between revisions

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(→‎DSP: Purging "RE0 Audio Hack" which no longer exists)
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== Configuration ==
== Configuration ==
 
{{Config
To get an overview about all settings and how to set them take a look at http://www.dolphin-emulator.com/performance.html
|dualcore              = On
 
|dualcorenotes        =
===Config===
|idleskipping          = On
* '''Enable Dual Core''': Yes
|idleskippingnotes    =  
* '''Idle Skipping''': Yes
|dsplleonthread        = Off
* '''HLE The IPL''': Yes
|dsplleonthreadnotes  =  
* '''JIT Recompiler'''
|hletheipll            = On
* '''DSP-LLE on thread''': No
|hletheipllnotes      =  
 
|recompiler            = JIT
===Plugins===
|recompilernotes      =
* '''Direct3D9'''
|graphicsplugin        = Direct3D9
* '''DSP-HLE'''
|graphicspluginnotes  =
 
|forcefilter          = On
===Graphics===
|forcefilternotes      =  
* '''Widescreen Hack''': No
|widescreenhack        = Off
* '''Enable CPU→EFB access''': No
|widescreenhacknotes  =  
* '''Safe Texture Cache''': Yes, fast
|cpuefbaccess          = On
* '''EFB Scaled Copy''': Yes
|cpuefbaccessnotes    =  
* '''Force Bi/Trilinear Filtering''': Yes
|safetecturecache      = Fast
* '''Disable Fog''': Yes
|safetecturecachenotes =
* '''Enable EFB copy''': To Ram (required to use Scan Visor)
|efbscaledcopy        = On
* '''Use XFB''': No
|efbscaledcopynotes    =
* '''Use Real XFB''': No
|disablefog            = On
 
|disablefognotes      =
===DSP===
|efbcopy              = RAM
* '''DSound'''
|efbcopynotes          = required to use Scan Visor
* '''HLE Audio''': Yes
|xfb                  =
* '''DTK Music''': Yes
|xfbnotes              =
|realxfb              =
|realxfbnotes          = HLE
|dspplugin            =
|dsppluginnotes        =
|hleaudio              = On
|hleaudionotes        =  
|dtkmusic              = On
|dtkmusicnotes        =  
|jitdynarec            =  
|jitdynarecnotes      =  
|audiothrottle        =  
|audiothrottlenotes    =
|audiobackend          = Dsound
|audiobackendnotes    =
}}