Interactive Multi Game Demo Disc v32: Difference between revisions
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(Same with this demo disc for Pokemon XD) |
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Pokémon XD Aspect Ratio Detection === | |||
Dolphin's aspect ratio detection has trouble with this title, particularly in the map, which can cause rapid shifts between 4x3 and 16x9 AR. Set ''Aspect Ratio'' to ''Force 4:3'' to account for this. | |||
=== Pokémon XD Illegible Text === | |||
Text is not legible, and may flicker between different corrupt text characters. This can be corrected by enabling Safe Texture Cache. Refer {{issue|10705}}. | |||
{{image|Pokemon XD Text Error.png|Corruption}} | |||
{{image|Pokemon XD Text Fixed.png|Fixed|br}} | |||
}}}} | }}}} | ||
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<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|aspectratio = Force 4:3 | |||
|aspectrationotes = Account for broken AR detection | |||
|accuratetexturecache = Safe | |||
|accuratetexturecachenotes = Display text | |||
}} | }} | ||