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Spyro: A Hero's Tail: Difference between revisions
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(→Problems: Blur is now supported in DX backend, so the problem apparently occurs there as well now.) |
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== Enhancements == | == Enhancements == | ||
=== Blotchy Textures=== | === Blotchy Textures=== | ||
Some textures are intended to be in an 18b rather than 24b format, which can cause banding across gradients or otherwise blotchy colors. Disabling '''Force 24-bit colour''' fixes the issue. | Some textures are intended to be in an 18b rather than 24b format, which can cause banding across gradients or otherwise blotchy colors. Disabling '''Force 24-bit colour''' fixes the issue. | ||
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|vid1=MQUFmTtDPVg|cap1=(60FPS) Dolphin Emulator 4.0-4057 - Spyro: A Hero's Tail [1080p HD - Nintendo GameCube | |vid1=MQUFmTtDPVg|cap1=(60FPS) Dolphin Emulator 4.0-4057 - Spyro: A Hero's Tail [1080p HD - Nintendo GameCube | ||
}} | }} | ||
{{Navigation/Spyro}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |