Nintendo GameCube: Difference between revisions
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The Nintendo GameCube is the first Nintendo console to use [[wikipedia:Optical Disc|optical discs]] as its primary storage medium, after [[wikipedia:Family Computer Disk System|several]] [[wikipedia:PlayStation (console)#Development|aborted]] [[wikipedia:N64DD|projects]] from Nintendo and its partners to utilize optical-based storage media. In contrast with the GameCube's contemporary competitors, [[wikipedia:Sony|Sony]]'s [[wikipedia:PlayStation 2|Playstation 2]], [[wikipedia:Sega|Sega]]'s [[wikipedia:Dreamcast|Dreamcast]] and [[wikipedia:Microsoft|Microsoft]]'s [[wikipedia:Xbox|Xbox]], the GameCube uses [[wikipedia:miniDVD|miniDVD]]-based discs instead of full-size [[wikipedia:DVD|DVD]]s. Partially as a result of this, it does not have the [[wikipedia:DVD-Video|DVD-Video]] playback functionality of these systems, nor the [[wikipedia:Compact Disc|audio CD]] playback ability of other consoles that use full-size optical discs. | The Nintendo GameCube is the first Nintendo console to use [[wikipedia:Optical Disc|optical discs]] as its primary storage medium, after [[wikipedia:Family Computer Disk System|several]] [[wikipedia:PlayStation (console)#Development|aborted]] [[wikipedia:N64DD|projects]] from Nintendo and its partners to utilize optical-based storage media. In contrast with the GameCube's contemporary competitors, [[wikipedia:Sony|Sony]]'s [[wikipedia:PlayStation 2|Playstation 2]], [[wikipedia:Sega|Sega]]'s [[wikipedia:Dreamcast|Dreamcast]] and [[wikipedia:Microsoft|Microsoft]]'s [[wikipedia:Xbox|Xbox]], the GameCube uses [[wikipedia:miniDVD|miniDVD]]-based discs instead of full-size [[wikipedia:DVD|DVD]]s. Partially as a result of this, it does not have the [[wikipedia:DVD-Video|DVD-Video]] playback functionality of these systems, nor the [[wikipedia:Compact Disc|audio CD]] playback ability of other consoles that use full-size optical discs. | ||
In addition, the GameCube also introduced a variety of connectivity options to Nintendo consoles, and was the fourth Nintendo console, after the [[wikipedia:Nintendo 64DD|Nintendo 64DD]], [[wikipedia:Famicom Modem|Famicom Modem]] and the [[wikipedia:Super Nintendo|SNES]]'s [[wikipedia:Satellaview|Satellaview]], to support online play officially, via the [[Broadband Adapter]] and Modem Adapter | In addition, the GameCube also introduced a variety of connectivity options to Nintendo consoles, and was the fourth Nintendo console, after the [[wikipedia:Nintendo 64DD|Nintendo 64DD]], [[wikipedia:Famicom Modem|Famicom Modem]] and the [[wikipedia:Super Nintendo|SNES]]'s [[wikipedia:Satellaview|Satellaview]], to support online play officially, via the [[Broadband Adapter]] and Modem Adapter. It also enabled connectivity to the [[wikipedia:Game Boy Advance|Game Boy Advance]] to access exclusive features of certain games or to use the portable system as a controller for the [[Game Boy Player]]. | ||
The GameCube sold 21.74 million units worldwide, and was discontinued on February 22, 2007. Its successor, the Wii, was released in November 2006. | The GameCube sold 21.74 million units worldwide, and was discontinued on February 22, 2007. Its successor, the Wii, was released in November 2006. |