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The Legend of Zelda: Skyward Sword: Difference between revisions
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(→Depth of Field Removal Hack: Reformat to provide more clarity on which codes are which. Would be good if we could provide info on how to identify the revision.) |
TravisS2204 (talk | contribs) (Updated Info on how to determine Which Revision(s) are present) |
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=== Depth of Field Removal Hack === | === Depth of Field Removal Hack === | ||
The depth of field effect used in the game can look considerably off on higher resolutions. To remove it, | The depth of field effect used in the game can look considerably off on higher resolutions. To remove it, simply pick a Gecko code that matches your Revision. | ||
To find which Revision you are using, Right click the game in Dolphin, go to Properties, then the Info tab, now Look for Revision. For PAL there is only Revision 0, and 1. For NTSC-U There is 0, 1, and 2 | |||
====NTSC-U==== | ====NTSC-U==== |