Dead Rising: Chop Till You Drop: Difference between revisions
Dead Rising: Chop Till You Drop (view source)
Revision as of 02:17, 1 February 2012
, 1 February 2012→Testing
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{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel core i7 960 @ 3.2GHz|GPU=ATI HD 5870 1 GB OC'd to 900MHz|result=Played to completion @ Full speed 30FPS with zero drops @ 4x native res with 16x AF and 2x AA. Game locks up when left idle in item menu for extended periods of time (5 mins+). After some cutscenes the game refuses to recognize your inputs if you leave the window the game is running in. Solution is to simply to not alt-tab or otherwise leave the tenderer until the cutscene is played to completion. Minor sound screeching solved by using "XAudio2" as the audio backend.|tester=SomeGP}} | |||
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