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Super Mario Galaxy: Difference between revisions
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{{testing/entry|revision=3.0-688|OS=Windows 8 RP x64|CPU=Intel Core i7-3770K @ 4.2GHz|GPU=AMD Radeon HD 7970|result=DX9, 1080p, 4x internal resolution + above tweaks, DSP LLE (on thread), Lock Threads to Cores, Real Wiimote. Game runs fullspeed all the time and looks absolutely gorgeous!|tester=Alucryd}} | {{testing/entry|revision=3.0-688|OS=Windows 8 RP x64|CPU=Intel Core i7-3770K @ 4.2GHz|GPU=AMD Radeon HD 7970|result=DX9, 1080p, 4x internal resolution + above tweaks, DSP LLE (on thread), Lock Threads to Cores, Real Wiimote. Game runs fullspeed all the time and looks absolutely gorgeous!|tester=Alucryd}} | ||
{{testing/entry|revision=3.0-688|OS=Mac OS X 10.7.3|CPU=Intel Core i5 @ 2.5GHz|GPU=AMD Radeon HD 6750M|result=Very Slow 50-60% Playable. Runs OK at 1080p. Music plays for a few minutes then goes off.|tester=JPS58}} | {{testing/entry|revision=3.0-688|OS=Mac OS X 10.7.3|CPU=Intel Core i5 @ 2.5GHz|GPU=AMD Radeon HD 6750M|result=Very Slow 50-60% Playable. Runs OK at 1080p. Music plays for a few minutes then goes off.|tester=JPS58}} | ||
{{testing/entry|revision=3.0-690|OS=Windows 7 x64|CPU=Amd phenom 960T x4@5.033GHz|GPU=AMD Radeon HD 6950|result=OpenGL, 1680x1050, 3x internal resolution,Anti-Aliasing 16xQCSAA,Anisotropic 16x,Scale EFB copy,DSP LLE (on thread),EFB Copy to texture,OpenMP,OpenCL,Disable Per pixel depth,Real Wiimote. Game runs fullspeed 100%,its looks awesome!|tester=ChrisGamer}} | |||
{{testing/end}} | {{testing/end}} | ||