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TimeSplitters: Future Perfect: Difference between revisions
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{{testing/entry|revision=7480|OS=Linux Ubuntu 10.04 Lucid Lynx|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=Playable, small graphic corruptions, game slow in spite of good framerate, stuttering.|tester=Dark Fread}} | {{testing/entry|revision=7480|OS=Linux Ubuntu 10.04 Lucid Lynx|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=Playable, small graphic corruptions, game slow in spite of good framerate, stuttering.|tester=Dark Fread}} | ||
{{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i7-3720QM @ 2.6GHz|GPU=nVidia GT 650M|result=Game consistently stutters. The game is "playable", but too inconsistent for smooth gameplay.|tester=Pyro Paper Planes}} | {{testing/entry|revision=3.0|OS=Windows 7 x64|CPU=Intel Core i7-3720QM @ 2.6GHz|GPU=nVidia GT 650M|result=Game consistently stutters. The game is "playable", but too inconsistent for smooth gameplay.|tester=Pyro Paper Planes}} | ||
{{testing/entry|revision=3.5-367 x86|OS=Windows 8 | {{testing/entry|revision=3.5-367 x86|OS=Windows 8 x64|CPU=Intel Core i7-980 @ 3.33GHz|GPU=AMD Radeon 6950|result=Constant stutter on both x86 and x64 versions of Dolphin, tested with various settings to try and get it right but no anvil, no visual corruption in OpenGL, dx9 or dx11, obvious slowdown if you add enhancements, other then stutter it is playable up to 2x resolution on my system.|tester=TheJman494}} | ||
{{testing/entry|revision=3.5-367 x64|OS=Windows 8 | {{testing/entry|revision=3.5-367 x64|OS=Windows 8 x64|CPU=Intel Core i7-980 @ 3.33GHz|GPU=AMD Radeon 6950|result=Constant stutter on both x86 and x64 versions of Dolphin, tested with various settings to try and get it right but no anvil, no visual corruption in OpenGL, dx9 or dx11, obvious slowdown if you add enhancements, other then stutter it is playable up to 2x resolution on my system.|tester=TheJman494}} | ||
{{testing/end}} | {{testing/end}} | ||