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King of Clubs: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:KingOfClubsWii.jpg|300px]] | |image = [[File:KingOfClubsWii.jpg|300px]] | ||
|developer = | |developer = Oxygen Interactive | ||
|publisher = | |publisher = {{vgrelease|EU/AUS|Oxygen Interactive}}{{vgrelease|NA=Crave Entertainment}} | ||
|released = | |released = {{vgrelease|EU=January 17, 2007|AUS=March 28, 2008}}{{vgrelease|NA=August 4, 2008}} | ||
|genre = Puzzle | |genre = Action, Puzzle | ||
|modes = | |modes = Single-player, Multiplayer (4) | ||
|input = | |input = Wii Remote + Nunchuk | ||
|forumlink = | |forumlink = http://forums.dolphin-emu.org/Thread-wii-king-of-clubs | ||
|wikipedia = | |wikipedia = | ||
}} | }} | ||
King of Clubs is an innovative action-puzzle game, combining the challenge of the traditional ball-rolling puzzler with the classic tacky seaside pastime of mini-golf. As an evolution of the ball-rolling puzzle genre, each level has multiple solutions, and as further equipment is unlocked, new paths through each hole become viable. Building on the great tradition of sorry-looking mini-golf courses, the game is set in a dilapidated theme-park which takes decaying kitsch to new extremes. | '''''King of Clubs''''' is an innovative action-puzzle game, combining the challenge of the traditional ball-rolling puzzler with the classic tacky seaside pastime of mini-golf. As an evolution of the ball-rolling puzzle genre, each level has multiple solutions, and as further equipment is unlocked, new paths through each hole become viable. Building on the great tradition of sorry-looking mini-golf courses, the game is set in a dilapidated theme-park which takes decaying kitsch to new extremes. | ||
== Problems == | == Problems == |