The Legend of Zelda: Twilight Princess (GC): Difference between revisions
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("It may also run smoother on lower-end hardware": source, please? Our testing entries don't confirm that. Also, removed mention to 48:10 since the code isn't here and reworded slightly, noting mirror design as another differences...) |
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In '''''The Legend of Zelda: Twilight Princess''''', the next chapter in [[:Category:The Legend of Zelda (Series)|The Legend of Zelda series]], Link can transform into a wolf to scour the darkened land of Hyrule. With the help of Midna, a mysterious being, you must guide Link through hordes of foul creatures and challenging bosses using new moves and a new horseback combat system. Many puzzles stand between Link and the fulfillment of his quest, so you must sharpen your wits as you hunt for weapons and items. | In '''''The Legend of Zelda: Twilight Princess''''', the next chapter in [[:Category:The Legend of Zelda (Series)|The Legend of Zelda series]], Link can transform into a wolf to scour the darkened land of Hyrule. With the help of Midna, a mysterious being, you must guide Link through hordes of foul creatures and challenging bosses using new moves and a new horseback combat system. Many puzzles stand between Link and the fulfillment of his quest, so you must sharpen your wits as you hunt for weapons and items. | ||
The GameCube version | The GameCube version isn't mirrored like the Wii version and has free camera control. However, the GameCube version lacks motion controls and although it can be patched from 4:3 to 16:9 (see Patches below), there's no native widescreen support, unlike the Wii version. | ||
== Patches == | == Patches == |