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The Sims 3: Difference between revisions
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== Problems == | == Problems == | ||
=== Censor Effect === | |||
Under Direct3D, when active, the censor effect can cause slight graphical corruption. It will return back to normal when the censor effect is no longer on-screen. It can even crash Dolphin after a message box about "CreateTexture failed" or "Poke Z not implemented". Use OpenGL to avoid this problem. | |||
{{image|TS3 Direct3D Censor 1.png|Direct3D Corruption}} | |||
{{image|TS3 Direct3D Censor 2.png|Direct3D Normal}} | |||
{{image|TS3 OpenGL Censor.png|OpenGL rendering correctly|br}} | |||
The censor is also not in the right spot under Direct3D. OpenGL renders correctly. | |||
{{image|TS3 Direct3D Censor 1.png|Censor effect not in the correct spot under Direct3D}} | |||
{{image|TS3 OpenGL Censor.png|OpenGL rendering correctly|br}} | |||
The censor effect may cause VPS slow-down no matter what backend. Enable "Skip EFB Access from CPU" to fix this, although it will allow you to see your Sims like a nude Barbie doll. This also prevents graphical corruption under Direct3D. | |||
== Configuration == | == Configuration == |