Super Mario Sunshine: Difference between revisions

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=== Camera view angle adjustment ===
=== Camera view angle adjustment ===


The original code for the "Warped Camera View" (made by GCN Hacker87) is somehow recognized as a FOV modifier and changes the game's zooming by changing the value "3E000000" to some other value. The game will be played at the desired field of view once that value was modified. This is different from the widescreen codes where it only changes the FOV horizontally. The PAL code that this hacker made was converted from NTSC and was ported by Ralf for that copy of this game. Examples of the code modifications are listed here:
The original code for the "Warped Camera View" (made by GCN Hacker87) is somehow recognized as a FOV modifier and changes the game's zooming by changing the value "3E000000" to some other value. The game will be played at the desired field of view once that value was modified. This is different from the widescreen codes where it only changes the FOV horizontally. Unlike the "Free Look" option, this will also change the zooming for the HUD and frames as well. The PAL code that this hacker made was converted from NTSC and was ported by Ralf for that copy of this game. Examples of the code modifications are listed here:


'''PAL''':
'''PAL''':