Super Smash Bros. Melee: Difference between revisions

m
(Undo revision 88021 by Autofire (talk) TFN was merged in 4.0-1192. This is still relevant. Added a revision number to make it clearer.)
Line 39: Line 39:


=== <s>Single-frame Garbage in Stage Backgrounds</s> ===
=== <s>Single-frame Garbage in Stage Backgrounds</s> ===
As of {{revision|3.5-1025}}, when using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern on the Battlefield, Final Destination, and Fountain of Dreams stages. It is very minor and only lasts for a single frame, but at the same time can be distracting.  To avoid this issue use D3D. See {{issue|6391}}. Fixed by the merger of Tev Fixes New in {{revision|4.0-1192}}.
As of {{revision|3.5-1025}}, when using a nVidia card along with the OpenGL plugin the backgrounds will intermittently flash rainbow/white colors instead of the proper pattern on the Battlefield, Final Destination, and Fountain of Dreams stages. It is very minor and only lasts for a single frame, but at the same time can be distracting.  To avoid this issue use D3D. See {{issue|6391}}. Fixed by the merger of tev-fixes-new branch in {{revision|4.0-1192}}.


== Configuration ==
== Configuration ==
136

edits