Progress Continues
We've already had 21785 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Zero: Tsukihami no Kamen: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 75: | Line 75: | ||
== Testing == | == Testing == | ||
{{ | {{testing/start}} | ||
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{ | {{testing/entry|revision=6689|OS=Windows Vista x86|CPU=Intel E6300 @ 2.4GHz|GPU=nVidia GeForce 9600 GT|result=No issues, 23fps|tester=}} | ||
{{Test Entry|revision=7338|OS=Windows 7 x64|CPU=Intel I3 @ 2.13GHz|GPU=nVidia GeForce 330m|result=Clear the game already except 2 crashes first after killing the certain ghost in the chapter 4 second after pickup the call in chapter 10, 30fps|tester=busayaphol}} | {{Test Entry|revision=7338|OS=Windows 7 x64|CPU=Intel I3 @ 2.13GHz|GPU=nVidia GeForce 330m|result=Clear the game already except 2 crashes first after killing the certain ghost in the chapter 4 second after pickup the call in chapter 10, 30fps|tester=busayaphol}} | ||
{{ | {{testing/entry|revision=7676|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7500 @ 2.96GHz|GPU=nVidia GeForce 430gt|result=Perfectly Playable at full speed at 30fps. Battles with more than 3-5 ghosts slows down at 26-28 fps. Slow down at final boss when being chased at 20-25 fps. Crashes still exist as mentioned by busayaphol, but can be easily bypassed|tester=SpardaDVLking3 (YouTube account)}} | ||
{{ | {{testing/entry|revision=7671|OS=Windows 7 x64|CPU=Intel I7 @ 2.98GHz|GPU=nVidia Geforce 570gt|result=Perfectly playable with 3x internal resolution 8 AA (level 32) and 16x anisotropic filtering enabled at 30fps at 1080p resolution. This is tested with Directx11 video backend, with the only issue being slight color distortions on the walls when at a distance and the character faces being distorted at a distance. |tester=utsuni}} | ||
{{testing/end}} | |||
==Gameplay Videos== | ==Gameplay Videos== |
Revision as of 02:10, 17 August 2011
Zero: Tsukihami no Kamen | |
---|---|
Developer(s) | Tecmo, Grasshopper Manufacture |
Publisher(s) | Nintendo |
Series | Fatal Frame |
Platform(s) | Wii |
Genre(s) | Survival Horror |
Mode(s) | Single-Player |
Input methods | Wii Remote, Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Fatal Frame IV: Mask of the Lunar Eclipse als known as Zero: Tsukihami no Kamen, is a survival horror video game developed by Tecmo and Grasshopper Manufacture and published by Nintendo for the Wii video game console.
Problems
OpenGL Plugin
The OpenGL plugin is not working on r6689.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | DirectX 9 | OpenGL plugin not working on r6689 |
Version Compatibility
The graph below charts the compatibility with Zero: Tsukihami no Kamen since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Template:Test EntryTest Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6689 | Windows Vista x86 | Intel E6300 @ 2.4GHz | nVidia GeForce 9600 GT | No issues, 23fps | |
r7676 | Windows 7 x64 | Intel Core 2 Duo E7500 @ 2.96GHz | nVidia GeForce 430gt | Perfectly Playable at full speed at 30fps. Battles with more than 3-5 ghosts slows down at 26-28 fps. Slow down at final boss when being chased at 20-25 fps. Crashes still exist as mentioned by busayaphol, but can be easily bypassed | SpardaDVLking3 (YouTube account) |
^r7671 | Windows 7 x64 | Intel I7 @ 2.98GHz | nVidia Geforce 570gt | Perfectly playable with 3x internal resolution 8 AA (level 32) and 16x anisotropic filtering enabled at 30fps at 1080p resolution. This is tested with Directx11 video backend, with the only issue being slight color distortions on the walls when at a distance and the character faces being distorted at a distance. | utsuni |
Gameplay Videos
Categories:
- Tecmo (Developer)
- Grasshopper Manufacture (Developer)
- Nintendo (Publisher)
- Fatal Frame (Series)
- Survival Horror (Genre)
- Single-Player (Game mode)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- Video Backend (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Untested for 10000+ revisions
- Survival horror games
- Wii games