Super Paper Mario: Difference between revisions
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===Graphics Glitches=== | ===Graphics Glitches=== | ||
Black/flickering sprites when entering pipes or doors or during any flipping effect. | Black/flickering sprites when entering pipes or doors or during any flipping effect. | ||
DX11 Mario and Pixl cant be seen. | |||
DX9 small colored straight lines around Mario and Pixl. (Does not affect Official 2.0 release on DX9) | |||
Press 2 at beginning is black. | |||
When lots of enemy's appear like in the intro they don't show up. | |||
===Shops=== | ===Shops=== |
Revision as of 14:46, 10 August 2010
Super Paper Mario is a platform/console role-playing game developed by Intelligent Systems and published by Nintendo. Originally developed for the Nintendo Gamecube, it was released for the Wii. The style of gameplay is a combination of the previous Paper Mario titles and Super Mario Bros. titles. Unlike the RPG-style gameplay of previous Paper Mario games, the game combines platforming gameplay, RPG and puzzle elements. It is the third game in the Paper Mario series.
Problems
Graphics Glitches
Black/flickering sprites when entering pipes or doors or during any flipping effect. DX11 Mario and Pixl cant be seen. DX9 small colored straight lines around Mario and Pixl. (Does not affect Official 2.0 release on DX9) Press 2 at beginning is black. When lots of enemy's appear like in the intro they don't show up.
Shops
Some report that buying items in shops doesn't work. This could hinder you to proceed after chapter 2-1, as you need a fire burst. You can also get this item as a random enemy drop.
Outdated Revisions
Earlier revisions suffered from disappearing Pixls, cutting sound effects and a crash during the intro; but these issues have been fixed. Update your Dolphin revision if you have these problems.
Invincible Francis
Francis, the boss at the end of Chapter 3-4, cannot be injured in any way.
Configuration
This title does not need non-default settings to run properly.