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(See Talk:F-Zero GX.) |
(Powerslide update) |
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The raindrops on the Lightning tracks are improperly rendered. Some areas will be inverted: areas that should have raindrops are empty, and areas that should be blank are filled with raindrops. The result is what appears to be a grid of dots scattered across certain tiles. It appears on all backends and there is no known solution. See {{issue|6041}}. | The raindrops on the Lightning tracks are improperly rendered. Some areas will be inverted: areas that should have raindrops are empty, and areas that should be blank are filled with raindrops. The result is what appears to be a grid of dots scattered across certain tiles. It appears on all backends and there is no known solution. See {{issue|6041}}. | ||
{{image|F-ZeroGX-Raindrops.jpg|Right half is correct rendering, left half is the error|br}} | {{image|F-ZeroGX-Raindrops.jpg|Right half is correct rendering, left half is the error|br}} | ||
=== 16:9 === | === 16:9 === | ||
This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options, and setting Dolphin's Aspect Ratio setting to "Force 16:9". | This game has 16:9 display capability, but requires setting the game to the "Widescreen" screen mode in the game's internal options, and setting Dolphin's Aspect Ratio setting to "Force 16:9". | ||
=== Powersliding Glitch === | |||
When near the start/finish line and racing on a Lightning themed track, the powerslide effect is glitched out, stretching out like a laser beam toward the finish line. This is a glitch with the game and not Dolphin; this occurs even on a real GameCube. See {{issue|6042}}. | |||
{{image|F-ZeroGX-Powerslide2.jpg|The effect properly rendered|}} | |||
{{image|F-ZeroGX-Powerslide1.jpg|Powerslide glitch in Dolphin|}} | |||
{{image|F-ZeroGX-Powerslide3.jpg|Powerslide glitch on Console|br|width=214}} | |||
=== Custom Cars === | === Custom Cars === |