1080° Avalanche: Difference between revisions
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|genre = Racing, extreme sports | |genre = Racing, extreme sports | ||
|modes = Single-player, multiplayer | |modes = Single-player, multiplayer | ||
|platforms = Nintendo GameCube | |platforms = [[Gamecube|Nintendo GameCube]] | ||
|media = 1 GameCube Optical Disc | |media = 1 GameCube Optical Disc | ||
|input = Gamepad | |input = Gamepad |
Revision as of 05:01, 9 November 2010
1080° Avalanche | |
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Developer(s) | NST |
Publisher(s) | Nintendo |
Platform(s) | GameCube |
Genre(s) | Racing, extreme sports |
Mode(s) | Single-player, multiplayer |
Input methods | |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
1080° Avalanche is a snowboarding game for the Nintendo GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology Corporation (NST), and published by Nintendo. Avalanche is a sequel to 1080° Snowboarding for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the SSX series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.
Problems
Stuttering Animation
The intro video frequently stutters. This can be improved, but not fixed, by using V-sync.
BBA Unsupported
BBA emulation is unsupported, preventing LAN play, refer issue 647
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
V-Sync | On | Help to reduce stuttering animations |