Super Mario Sunshine: Difference between revisions

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{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD Althon II x2 270 @ 3.4GHz|GPU=nVidia GeForce GTX 650ti|result=Full speed no slowdowns 30 FPS|tester=Mirocroatia}}
{{testing/entry|revision=3.5|OS=Windows 7 x64|CPU=AMD Althon II x2 270 @ 3.4GHz|GPU=nVidia GeForce GTX 650ti|result=Full speed no slowdowns 30 FPS|tester=Mirocroatia}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GTX 460|result=Emulation accuracy is near perfect with a few small bugs and graphical glitches. Use DirectX 11 to fix the heat effect issue. Heat effects render behind objects rather then in front on OpenGL.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.1|OS=Windows 7 x64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GTX 460|result=Emulation accuracy is near perfect with a few small bugs and graphical glitches. Use DirectX 11 to fix the heat effect issue. Heat effects render behind objects rather then in front on OpenGL.|tester=Kilobytez95}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=I have been wandering in the intro. No glitches but very slooooow : 6 FPS|tester=hivaoa}}
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=I have been wandering in the intro. No glitches but very slooooow : 6 FPS|tester=hivaoa}}
{{testing/end}}
{{testing/end}}