Metroid Prime (GC): Difference between revisions

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{{testing/entry|revision=3.0-201|OS=Windows 7|CPU=Intel Core i5-760 @ 2.8GHz|GPU=ATI Radeon HD 5850|result=DX9, 2x IR, 4xAA, and running very smooth. Haven't noticed any negative effects from Cache Display Lists. XAudio2 distorted various sounds, using DSound instead.|tester=Maave}}
{{testing/entry|revision=3.0-201|OS=Windows 7|CPU=Intel Core i5-760 @ 2.8GHz|GPU=ATI Radeon HD 5850|result=DX9, 2x IR, 4xAA, and running very smooth. Haven't noticed any negative effects from Cache Display Lists. XAudio2 distorted various sounds, using DSound instead.|tester=Maave}}
{{testing/entry|revision=3.0-201|OS=Windows 7|CPU=Intel Core i7-2620M @ 2.7GHz|GPU=Intel HD 3000|result=Using recommended settings and dx9 back-end. Its playable, with a consistent 30FPS, however it will glitch only in certain rooms, and sometimes in morph ball form it will drop to 11FPS. Some audio issues but for the most part very good and consistent. Also playing in 720p and frame set to auto instead of native.|tester=cohn}}
{{testing/entry|revision=3.0-201|OS=Windows 7|CPU=Intel Core i7-2620M @ 2.7GHz|GPU=Intel HD 3000|result=Using recommended settings and dx9 back-end. Its playable, with a consistent 30FPS, however it will glitch only in certain rooms, and sometimes in morph ball form it will drop to 11FPS. Some audio issues but for the most part very good and consistent. Also playing in 720p and frame set to auto instead of native.|tester=cohn}}
{{testing/entry|revision=3.0-415|OS=Windows 7|CPU=Intel Core 2 Duo E8400 @ 3GHz|GPU=NVIDIA GeForce GTX 260|result=With recommended settings, XAudio2 and 2x native resolution I get almost perfect emulation speed, but will drop at larger boss fights to around 60% and snowy areas to around 80%. Sound and music are sometimes missing or playing strangely, like if you are far away or closer to the source. The alcove room sky bug mentioned in the wiki didn't trigger. Got a single crash after the second boss.|tester= }}  
{{testing/entry|revision=3.0-415|OS=Windows 7|CPU=Intel Core 2 Duo E8400 @ 3GHz|GPU=NVIDIA GeForce GTX 260|result=With recommended settings, XAudio2 and 2x native resolution I get almost perfect emulation speed, but will drop at larger boss fights to around 60% and snowy areas to around 80%. Sound and music are sometimes missing or playing strangely, like if you are far away or closer to the source. The alcove room sky bug mentioned in the wiki didn't trigger. Got a single crash after the second boss.|tester=}}  
{{testing/entry|revision=3.0-586|OS=Windows 7|CPU=AMD Athlon II X4 640 @ 3GHz|GPU=ATI Radeon HD 4200|result=With recommended settings works almost flawlessly. Lava, water, and snow sometimes lowers the FPS, but the FPS will go right back up if you turn the visor to scan mode. IMPORTANT: I don't know about other revisions, but save states are broken; loading a state results in a black screen.|tester=}}
{{testing/entry|revision=3.0-586|OS=Windows 7|CPU=AMD Athlon II X4 640 @ 3GHz|GPU=ATI Radeon HD 4200|result=With recommended settings works almost flawlessly. Lava, water, and snow sometimes lowers the FPS, but the FPS will go right back up if you turn the visor to scan mode. IMPORTANT: I don't know about other revisions, but save states are broken; loading a state results in a black screen.|tester=}}
{{testing/entry|revision=3.0-631|OS=Windows 7|CPU=Intel Core i7-920 @ 3.7GHz|GPU=AMD Radeon HD 6950|result=Absolutely fluid FPS even with 2.5x native on HLE audio, however, massive audio glitches occur (cracking, noise and 90% of sounds are wrong), LLE audio fixes this but yields a comparatively pathetic performance, even on 1x native with settings trimmed on extreme performance very annoying lags occur in fights with more than 2 opponents. LLE on a discrete thread seems to improve this a bit, but not satisfyingly. High FPS drops in large outside areas when water drops come onto the visor. UPDATE: I have recently found the solution: Enabling "Accurate VBeam emulation" causes a slight lag and FPS-drop in the menu and just after entering new areas, but increases overall performance substantially and makes it well playable.|tester=}}   
{{testing/entry|revision=3.0-631|OS=Windows 7|CPU=Intel Core i7-920 @ 3.7GHz|GPU=AMD Radeon HD 6950|result=Absolutely fluid FPS even with 2.5x native on HLE audio, however, massive audio glitches occur (cracking, noise and 90% of sounds are wrong), LLE audio fixes this but yields a comparatively pathetic performance, even on 1x native with settings trimmed on extreme performance very annoying lags occur in fights with more than 2 opponents. LLE on a discrete thread seems to improve this a bit, but not satisfyingly. High FPS drops in large outside areas when water drops come onto the visor. UPDATE: I have recently found the solution: Enabling "Accurate VBeam emulation" causes a slight lag and FPS-drop in the menu and just after entering new areas, but increases overall performance substantially and makes it well playable.|tester=}}