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Cave Story: Difference between revisions
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== Problems == | == Problems == | ||
=== | === End Credits/Reset crash === | ||
Cave Story calls on firmware/IOS functions to reset the game, in either the Home menu or at the end of the game credits. This may be resolved by an up-to-date NAND dump, but otherwise is harmless. This crash will not prevent unlocking Sanctuary Time Attack or Boss Attack modes. | |||
=== {{s}}Bad Sound{{/s}} === | |||
If the sound plugin DSP HLE is set to 48,000Hz, the Original Music will not play properly, producing tones that fail to stop playing. | If the sound plugin DSP HLE is set to 48,000Hz, the Original Music will not play properly, producing tones that fail to stop playing. | ||
This is easily resolved by setting DSP HLE's Sample Rate to 32,000Hz. This has been resolved by {{Revision|4.0-7359}} | This is easily resolved by setting DSP HLE's Sample Rate to 32,000Hz. This has been resolved by {{Revision|4.0-7359}} | ||
== Configuration == | == Configuration == |