Ripping Games: Difference between revisions

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This page explains how to rip the GameCube and Wii game discs to be played on Dolphin. Ripping the game discs through the Wii or Wii U console will require to have homebrew software installed. See [http://wiibrew.org/wiki/Homebrew_Channel Homebrew Channel] for instructions on how to use it. The term "vWii" is Wii system running on Wii U console.
This page explains how to rip the GameCube and Wii game discs and/or saves to be used on Dolphin. Ripping the game discs and saves through the Wii or Wii U console will require to have homebrew software installed. See [http://wiibrew.org/wiki/Homebrew_Channel Homebrew Channel] for instructions on how to use it. The term "vWii" is Wii system running on Wii U console.


== Ripping Discs with Computer ==
== Ripping Discs with Computer ==
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=== Wii/vWii Internal Storage ===
=== Wii/vWii Internal Storage ===
This section is for ripping individual saves to be used on Dolphin. To dump an entire Wii's internal storage for use with Dolphin, skip this section and move ahead to [[NAND Usage Guide]].
Requirements:
Requirements:
*A homebrewed Wii or vWii
*A homebrewed Wii or vWii
*A SD card
*A SD card


Download [http://www.wiibrew.org/wiki/SaveGame_Manager_GX SaveGame Manager GX] and launch it through Homebrew Channel on the Wii or vWii. It's an Homebrew app that manages the save files between the console's internal storage and the SD card. It can extract an individual save from the Wii's internal storage (saves and channels and not [[NAND Usage Guide|Wii NAND altogether]]) for Dolphin to use. Like GCMM, it is possible that the data that was created with Dolphin to be added back to the Wii by selecting in Dolphin to export the Wii save into a <var>sd:\private\wii\GAMEID</var> format, then add back into NAND through SaveGame Manager GX and SD card.
Download [http://www.wiibrew.org/wiki/SaveGame_Manager_GX SaveGame Manager GX] and launch it through Homebrew Channel on the Wii or vWii. It's an Homebrew app that manages the save files between the console's internal storage and the SD card. It can extract an individual save from the Wii's internal storage (saves and channels and not [[NAND Usage Guide|Wii NAND altogether]]) for Dolphin to use. Like GCMM, it is possible that the data that was created with Dolphin to be added back to the Wii by selecting in Dolphin to export the Wii save into a <var>X:\private\wii\GAMEID</var> format, then add back into NAND through SaveGame Manager GX and SD card.


[[Category:Tutorials]]
[[Category:Tutorials]]