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Configuration Guide: Difference between revisions
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(Remove file links, they were outdated anyway...) |
(→DSP: Removed a Google Code link and made the related sentence more up-to-date with the development builds) |
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== DSP == | == DSP == | ||
* '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, | * '''DSP Emulator Engine''' - DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few games still have problems with it. Use [[DSP LLE]] if DSP HLE is not working properly. See [[DSP LLE]] for more details. | ||
* '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully. | * '''DSPLLE on Separate Thread''' - For systems with three or more CPU cores, this option can give a nice performance boost to DSP LLE. However, it can cause freezes in [[:Category:Zelda ucode games|Zelda ucode games]]. Use carefully. | ||
**Notice: this option was broken between {{revision|4.0-296}} and {{revision|4.0-1413}}. | **Notice: this option was broken between {{revision|4.0-296}} and {{revision|4.0-1413}}. | ||
[[Category:Tutorials]] | [[Category:Tutorials]] |