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Pokémon Box: Ruby & Sapphire: Difference between revisions
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== Problems == | == Problems == | ||
=== {{s} | === {{s}}Will not Boot{{/s}} === | ||
The game won't boot when the combination of CPU emulation set to JIT and audio emulation set to DSP-LLE. To work around this, use LLE audio and Cached Interpreter to get in game, savestate, and then switch to JIT and loadstate past the hang. Fixed in {{revision|4.0-9242}} | The game won't boot when the combination of CPU emulation set to JIT and audio emulation set to DSP-LLE. To work around this, use LLE audio and Cached Interpreter to get in game, savestate, and then switch to JIT and loadstate past the hang. Fixed in {{revision|4.0-9242}} |