Spyro: A Hero's Tail: Difference between revisions

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== Problems ==
== Problems ==
{{Problems|
=== Lighting and Shimmering Object Smears ===
=== Lighting and Shimmering Object Smears ===
Beams of light and shimmering objects, like faerie wings, can smear or be duplicated or otherwise corrupt graphics. Slightly different versions of the corruption are seen between OpenGL and DirectX. Refer {{Issue|6899}} and {{Issue|8317}}.
Beams of light and shimmering objects, like faerie wings, can smear or be duplicated or otherwise corrupt graphics. Slightly different versions of the corruption are seen between OpenGL and DirectX. Refer {{Issue|6899}} and {{Issue|8317}}.
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{{image|Spyro-A Hero's Tail Underwater DirectX.png|DirectX|br}}
{{image|Spyro-A Hero's Tail Underwater DirectX.png|DirectX|br}}


}}


== Enhancements ==
== Enhancements ==