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Talk:How to use the Official GameCube Controller Adapter for Wii U in Dolphin: Difference between revisions
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== | == macOS Native Support == | ||
A change that referred to a codeless kext that allows the native GameCube adapter support to work was removed by [[User:MaJoR|MaJoR]] with the comment "That is not native gamecube controller support, that's a system driver." Thought I should make the comment that codeless kexts are not absolutely not system drivers. They are specially crafted kernel extensions that prevent other drivers from loading. In this case we need to prevent IOUSBHIDDriver from loading as the HID report descriptor of the WUP-028 makes the device unusable (believe me, I have tried to get it working as a Joystick). With the a codeless kext installed libusb is able to access the WUP-028 in the same way as is done under Linux. So, it is native support! | A change that referred to a codeless kext that allows the native GameCube adapter support to work was removed by [[User:MaJoR|MaJoR]] with the comment "That is not native gamecube controller support, that's a system driver." Thought I should make the comment that codeless kexts are not absolutely not system drivers. They are specially crafted kernel extensions that prevent other drivers from loading. In this case we need to prevent IOUSBHIDDriver from loading as the HID report descriptor of the WUP-028 makes the device unusable (believe me, I have tried to get it working as a Joystick). With the a codeless kext installed libusb is able to access the WUP-028 in the same way as is done under Linux. So, it is native support! | ||