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== Enhancements == | == Enhancements == | ||
=== Anti-aliasing === | === Anti-aliasing === | ||
If anti-aliasing is used the effect is applied prior to the distortion effect on enemies, causing a static outline while the models are moving | If anti-aliasing is used the effect is applied prior to the distortion effect on enemies, causing a static outline while the models are moving. | ||
== Configuration == | == Configuration == | ||
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{{Config | {{Config | ||
|antialiasing = Off | |antialiasing = Off | ||
|antialiasingnotes = Avoid static outlines around enemies | |antialiasingnotes = Avoid static outlines around enemies | ||
}} | }} | ||
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityVersion|6800|***|}} | {{VersionCompatibilityVersion|6800|***|}} | ||
{{VersionCompatibilityVersion|3.5-644|****| | {{VersionCompatibilityVersion|3.5-644|****|FIFO out of bounds error fixed}} | ||
{{VersionCompatibilityVersion|5.0-6050|*****|}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||