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User:Flacs: Difference between revisions
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(describe AX microcode versions) |
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flacs on IRC | flacs on IRC | ||
= AX microcode versions = | |||
Dates are based on build timestamps. Note that games often have mixed build dates, likely because SDK patches didn't always update all libraries. | |||
GameCube: | |||
* 0x4e8a8b21: mostly used before 2002 (early AX versions don't have timestamps, DSPInit timestamps are apparently unrelated), does not have the compressor or low-pass filter yet | |||
* 0x07f88145: September 2002 - March 2003 | |||
* 0xe2136399: April 2003 - December 2003 | |||
* 0x3ad3b7ac: apparently specific to MusyX, never used with AX, only minimal microcode differences | |||
* 0x3daf59b9: April 2004 | |||
* 0x3389a79e: August 2007, only used by the [[Metroid Prime: Trilogy|Trilogy versions of Metroid Prime 1 and 2]], they are GameCube games ported to Wii but still use GameCube style audio, hence listed here | |||
Wii: | |||
* 0x2ea36ce6, 0x5ef56da3: supposedly used by some SDK demos | |||
* 0x7699af32: August 2006, only used by the [[Wii Startup Menu]] | |||
* 0xfa450138: October 1 2006, used by launch titles | |||
* 0xd9c4bf34: October 5 2006, only used by [[Wii Menu|Wii System Menu 1.0]], this version merges two DSP commands that are always used together and renumbers everything afterwards | |||
* 0xadbc06bd: October 26 2006, only used by [[Elebits]] and the Japanese version of [[Pokémon Battle Revolution]], this version adds a volume parameter to the output commands | |||
* 0x347112ba: December 2006 - March 2008 | |||
* 0x4cc52064: July 2008 and later | |||
= Games with Video but no Rating = | = Games with Video but no Rating = |