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True Crime: New York City: Difference between revisions
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(→Emulation Information: High-pitched sound in cutscenes) |
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Patches of grass and other textures are completely missing, allowing you to see through the ground in points of Central Park. This is normal and happens on console. | Patches of grass and other textures are completely missing, allowing you to see through the ground in points of Central Park. This is normal and happens on console. | ||
=== NPCs | === NPCs Flickering/Disappearing === | ||
In indoor areas, NPCs will constantly flicker and zip around, especially in tight spaces. For example, they will show an animation to sit in one chair and then appear in another. This is normal and occurs on console. | In indoor areas, NPCs will constantly flicker and zip around, especially in tight spaces. For example, they will show an animation to sit in one chair and then appear in another. This is normal and occurs on console. | ||
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There is a chance that the directional controls won't work properly in the main menu. If this occurs, restart the game to make the problem go away. | There is a chance that the directional controls won't work properly in the main menu. If this occurs, restart the game to make the problem go away. | ||
=== High-pitched | === High-pitched Cutscene Sound === | ||
Cutscenes have a high-pitched sound (at around 6320 Hz). This happens on console. | Cutscenes have a high-pitched sound (at around 6320 Hz). This happens on console. | ||