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Progress Continues
We've already had 21646 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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=== <s>Low-Resolution Vehicle Textures</s> === | === <s>Low-Resolution Vehicle Textures</s> === | ||
Certain vehicles in-game can render with low resolution textures. This is a bug in the GameCube version of the game. | Certain vehicles in-game can render with low resolution textures. This is a bug in the GameCube version of the game. But, Dolphin seems to also have a bug with rendering those affected textures. See {{issue|7708}}. Fixed in {{revision|5.0-1487}}. | ||
{{Image|Burnout 2-Point of Impact-Low-Resolution Vehicle Textures 1.jpg|Low-res Wood Delivery}} | {{Image|Burnout 2-Point of Impact-Low-Resolution Vehicle Textures 1.jpg|Low-res Wood Delivery}} | ||
{{Image|Burnout 2-Point of Impact-Low-Resolution Vehicle Textures 2.jpg|Low-res Truck|br}} | {{Image|Burnout 2-Point of Impact-Low-Resolution Vehicle Textures 2.jpg|Low-res Truck|br}} | ||
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{{testing/entry|revision=6519|OS=Windows XP|CPU=AMD 64 X2 4000+|GPU=NVIDIA GeForce 8500 GT|result=Full playable but no motor car sound|tester=}} | {{testing/entry|revision=6519|OS=Windows XP|CPU=AMD 64 X2 4000+|GPU=NVIDIA GeForce 8500 GT|result=Full playable but no motor car sound|tester=}} | ||
{{testing/entry|revision=7480|OS=Ubuntu 10.04|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=No engine sound. Small and rare graphic corruption. Grinding sparks invisible and making the game run horribly slow if AA is enabled. Game frequently freezing and crashing.|tester=Dark Fread}} | {{testing/entry|revision=7480|OS=Ubuntu 10.04|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=No engine sound. Small and rare graphic corruption. Grinding sparks invisible and making the game run horribly slow if AA is enabled. Game frequently freezing and crashing.|tester=Dark Fread}} | ||
{{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread. | {{testing/entry|revision=7624|OS=Ubuntu 10.04|CPU=AMD Phenom II X3 720|GPU=NVIDIA GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @ 80-100%. Looks and sounds great will full performance settings and LLE on Thread. Some slowdowns, but pretty minor.|tester=keller999}} | ||
{{testing/entry|revision=3.5|OS=Fedora 20|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTX 650 Ti|result=60+ FPS. works great.|tester=fast_rizwaan}} | {{testing/entry|revision=3.5|OS=Fedora 20|CPU=AMD Phenom II X6 1090T|GPU=NVIDIA GeForce GTX 650 Ti|result=60+ FPS. works great.|tester=fast_rizwaan}} | ||
{{testing/entry|revision=4.0-3514|OS=Windows 7|CPU=Intel Core 2 Quad Q9550 @ 2.83 GHz|GPU=NVIDIA GeForce GTX 280|result=Runs nearly perfectly, with full audio support using HLE audio. Does momentary hiccups when the game must load a really busy area but it's so rare and brief that it does not cause problems.|tester=MasterV}} | {{testing/entry|revision=4.0-3514|OS=Windows 7|CPU=Intel Core 2 Quad Q9550 @ 2.83 GHz|GPU=NVIDIA GeForce GTX 280|result=Runs nearly perfectly, with full audio support using HLE audio. Does momentary hiccups when the game must load a really busy area but it's so rare and brief that it does not cause problems.|tester=MasterV}} |