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Monster Hunter Tri: Difference between revisions
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== Problems == | == Problems == | ||
===Freezing in main menu=== | ===Freezing in main menu=== | ||
To prevent crashes, use {{revision|4830}} or enable EFB Scaled Copy and disable blooming before entering in game (Config => Graphics => D3D9 => Enable Hotkeys, after | To prevent crashes, use {{revision|4830}} or enable EFB Scaled Copy and disable blooming before entering in game (Config => Graphics => D3D9 => Enable Hotkeys, after one can use 7 to enable/disable blooming) | ||
===Black Player Textures=== | ===Black Player Textures=== | ||
Player skin textures go black once exiting the village (armor displays just fine). | Player skin textures go black once exiting the village (armor displays just fine). Fix this by using a blend build of Dolphin ({{revision|4830}}) to disable blooming before leaving the village. Remember to Enable Hotkeys (Config => Graphics => D3D9 => Enable Hotkeys). Then one can use 7 to enable/disable blooming. | ||
Another way to eliminate this problem is to change '''EFB copy''' settings during the game. The steps are : | Another way to eliminate this problem is to change '''EFB copy''' settings during the game. The steps are : | ||
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#Continue the game | #Continue the game | ||
In some cases | In some cases errors may occur when using the ALT+TAB function. In such case play the game in windowed mode. | ||
For more details, see [http://www.youtube.com/watch?v=fXBegpW6MYI this video]. | For more details, see [http://www.youtube.com/watch?v=fXBegpW6MYI this video]. | ||
One can download {{revision|4830}} here: [http://dolphin-emulator.com/download.html?rev=4830&bit=32&os=win 32bit] / [http://dolphin-emulator.com/download.html?rev=4830&bit=64&os=win 64bit] | |||
===Incorrect Bloom Rendering=== | ===Incorrect Bloom Rendering=== |