PokéPark 2: Wonders Beyond: Difference between revisions
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{{testing/entry|revision=3.0-235|OS=Windows 7 x86|CPU=AMD Phenom II X4 970|GPU=AMD Radeon HD 6870|result=Crashes on start up "ERROR: Compiling at 0. LR=800163e0 CTR=00000000"|tester=Lucario}} | {{testing/entry|revision=3.0-235|OS=Windows 7 x86|CPU=AMD Phenom II X4 970|GPU=AMD Radeon HD 6870|result=Crashes on start up "ERROR: Compiling at 0. LR=800163e0 CTR=00000000"|tester=Lucario}} | ||
{{testing/entry|revision=3.0-362|OS=Windows 7 x64|CPU=Intel Core i7 Q720|GPU=nVidia GeForce GT 310M|result=Crashes starting the game after selecting a save file with multiple errors relating to writting on certain addresses.|tester=}} | {{testing/entry|revision=3.0-362|OS=Windows 7 x64|CPU=Intel Core i7 Q720|GPU=nVidia GeForce GT 310M|result=Crashes starting the game after selecting a save file with multiple errors relating to writting on certain addresses.|tester=}} | ||
{{testing/entry|revision=3.0-204|OS=Mac OS X Lion 10.7.2|CPU=Intel Core 2 Duo @ 2.66GHz|GPU=nVidia GeForce 9400M|result=Crashed at the first video event. I managed to | {{testing/entry|revision=3.0-204|OS=Mac OS X Lion 10.7.2|CPU=Intel Core 2 Duo @ 2.66GHz|GPU=nVidia GeForce 9400M|result=Crashed at the first video event. I managed to tweak Dolphin and preventing it from crashing by modifying some settings, but I get a black screen with no audio output.|tester=LeoTh3o}} | ||
{{testing/entry|revision=3.0-204|OS=Mac OS X Lion 10.7.2|CPU=Intel Core 2 Duo @ 2.66GHz|GPU=nVidia GeForce 9400M|result=Crashed at the first video event. I managed to tweak Dolphin and preventing it from crashing by modifying some settings, but I get a black screen with no audio output. Please notice that I tested on more versions updating as they are released brought git, but I don't see where the code version is.|tester=LeoTh3o}} | |||
{{testing/end}} | {{testing/end}} | ||