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The Legend of Zelda: Skyward Sword: Difference between revisions
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7729|OS=Windows 7 x64|CPU=Core i7 @ 4. | {{testing/entry|revision=7729|OS=Windows 7 x64|CPU=Intel Core i7 @ 4.1GHz|GPU=nVidia GeForce GTX 460|result=Works near perfectly, Some scenes slow down to 25-30FPS but gameplay is near perfect. (D3D11, 3X Native, and 16X AF, with Skip EFB Access to CPU ON. Force Texture Filtering ON, Scaled EFB Copy ON|tester=Dormantreign}} | ||
{{testing/entry|revision=7718|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.7GHz|GPU=nVidia GeForce GTX 560 Ti|result= Perfect with 3D11, 1920*1080, without AA, Anisotropic Filter 16x, Native 3x.. But during some dialogues, the game slows...|tester=Sanitarium026}} | {{testing/entry|revision=7718|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.7GHz|GPU=nVidia GeForce GTX 560 Ti|result= Perfect with 3D11, 1920*1080, without AA, Anisotropic Filter 16x, Native 3x.. But during some dialogues, the game slows...|tester=Sanitarium026}} | ||
{{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.6GHz|GPU=ATI Radeon HD 4870|result=Works perfectly, 30 FPS all the time (D3D11, 1280x1024, 2x Internal Resolution, 4x AA and 16X AF, with "Skip EFB Access to CPU" unticked all the time|tester=TheWing}} | {{testing/entry|revision=7719|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.6GHz|GPU=ATI Radeon HD 4870|result=Works perfectly, 30 FPS all the time (D3D11, 1280x1024, 2x Internal Resolution, 4x AA and 16X AF, with "Skip EFB Access to CPU" unticked all the time|tester=TheWing}} |