PokéPark 2: Wonders Beyond: Difference between revisions

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{{testing/entry|revision=3.0-486|OS=Windows 7 x64|CPU=Intel Core i7-920|GPU=ATI Radeon HD 5870|result=Works fine except the audio in cut-scenes.|tester=P1neapple}}
{{testing/entry|revision=3.0-486|OS=Windows 7 x64|CPU=Intel Core i7-920|GPU=ATI Radeon HD 5870|result=Works fine except the audio in cut-scenes.|tester=P1neapple}}
{{testing/entry|revision=3.0-496|OS=Windows 7 x86|CPU=Intel Core 2 Duo e8600 @ 3.6GHz|GPU=ATI Radeon HD 4850|result=Using JITIL recompiler, no random crashes experienced. Able to continue playing after Cofagrigus' Attraction and the cut-scene after the attraction. Overall flawless so far from creating a new save, to recruiting Oshawott. Audio in cut-scenes has issues with DSP HLE.|tester=RupeeClock}}
{{testing/entry|revision=3.0-496|OS=Windows 7 x86|CPU=Intel Core 2 Duo e8600 @ 3.6GHz|GPU=ATI Radeon HD 4850|result=Using JITIL recompiler, no random crashes experienced. Able to continue playing after Cofagrigus' Attraction and the cut-scene after the attraction. Overall flawless so far from creating a new save, to recruiting Oshawott. Audio in cut-scenes has issues with DSP HLE.|tester=RupeeClock}}
{{testing/entry|revision=3.0-688|OS=Windows 7 x86|CPU=Intel i7 3930k @ 4.4GHz OC|GPU=ATI Radeon HD 7970|result=Worked flawlessly except for sounds on cutscenes. When I got to second poster world I got random crashes and sound glitches. fixed crashing by setting XFB on Real, EFB on RAM and Texture cache on Safe. Was unable to fix sound glitches but it is playable.|tester=crazett}}
{{testing/entry|revision=3.0-688|OS=Windows 7 x86|CPU=Intel i7 3930k @ 4.4GHz OC|GPU=ATI Radeon HD 7970|result=Worked flawlessly except for sound on cutscenes. When I got to second poster world I got random crashes and sound glitches. fixed crashing by setting XFB on Real, EFB on RAM and Texture cache on Safe. Was unable to fix sound glitches but it is playable.|tester=crazett}}
{{testing/end}}
{{testing/end}}