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Star Wars Rogue Squadron III: Rebel Strike: Difference between revisions
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The game halts at the first screen it displays: the producers, copyright, and licensing screen. This problem has been confirmed as present for the entire existence of Dolphin. It is functional in Interpreter as of {{revision|3.0-701}} with "Enable MMU" on and the "MMU Speed Hack" disabled, but this is too slow for any computer to run in a playable form. See {{issue|5336}}. | The game halts at the first screen it displays: the producers, copyright, and licensing screen. This problem has been confirmed as present for the entire existence of Dolphin. It is functional in Interpreter as of {{revision|3.0-701}} with "Enable MMU" on and the "MMU Speed Hack" disabled, but this is too slow for any computer to run in a playable form. See {{issue|5336}}. | ||
{{Image|StarWarsRogueSquadron3 Hang Screen.png|Dolphin is unable to pass this screen in JIT/JITIL|br}} | {{Image|StarWarsRogueSquadron3 Hang Screen.png|Dolphin is unable to pass this screen in JIT/JITIL|br}} | ||
---GAME NOT WORKING (again) report by Animedude5555--- | |||
On Version 3.5 (the version I'm testing it with) it does NOT start, even with these recommended settings (using Interpreter, Enable MMU, and MMU Speed Hack) that you said worked in version 3.0-701 of Dolphin. | |||
If you guys on the developer team for Dolphin could please create a specific hack/fix for this game, PLEASE do so. | |||
== Configuration == | == Configuration == |