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Super Mario Galaxy: Difference between revisions
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Mario has no eyes (see picture), fixed in {{revision|5457}}. | Mario has no eyes (see picture), fixed in {{revision|5457}}. | ||
[[File:mario_eyes.jpg|thumb|center|200px| Pre {{revision|5457}}]] | [[File:mario_eyes.jpg|thumb|center|200px| Pre {{revision|5457}}]] | ||
===Dolphin x86 Hangs before Credits=== | |||
If using a 32-bit version of Dolphin the game will hang before the end credits play, refer {{issue|1170}}. | |||
===Inverted Reflections=== | |||
Certain materials that reflect Mario have inverted reflections, refer {{issue|3106}}. | |||
===Improper Shininess=== | |||
Shiny objects, such as coins and star bits, are not rendered correctly, refer {{issue|3041}}. | |||
===DList Caching Issues=== | |||
Using DList Caching results in a variety of issues, such as odd squares around certain effects, refer {{issue|3155}}. | |||
== Configuration == | == Configuration == |