Paper Mario: The Thousand-Year Door: Difference between revisions
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(Reverting Koops problem: just tested in 4.0.2 with default settings and couldn't reproduce this in any place...) |
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{{testing/entry|revision=3.5-1558|OS=Windows 7 x64|CPU=Intel Core i7 4650U|GPU=Intel HD Graphics 5000|result=Playable: 55-60 FPS with DirectX 9 or 11 (1440x900, without AA); 35-60 FPS with OpenGL. LLE audio works well. |tester=}} | {{testing/entry|revision=3.5-1558|OS=Windows 7 x64|CPU=Intel Core i7 4650U|GPU=Intel HD Graphics 5000|result=Playable: 55-60 FPS with DirectX 9 or 11 (1440x900, without AA); 35-60 FPS with OpenGL. LLE audio works well. |tester=}} | ||
{{testing/entry|revision=3.5-1558|OS=Mac OS X 10.8.4|CPU=Intel Core i7 4650U|GPU=Intel HD Graphics 5000|result=Not really playable; 30-45 FPS. |tester=}} | {{testing/entry|revision=3.5-1558|OS=Mac OS X 10.8.4|CPU=Intel Core i7 4650U|GPU=Intel HD Graphics 5000|result=Not really playable; 30-45 FPS. |tester=}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x68|CPU=Intel G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Playable. Glitches even with BBox = true. 40 fps|tester=hivaoa}} | |||
{{testing/end}} | {{testing/end}} | ||