Arc Rise Fantasia: Difference between revisions

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{{testing/entry|revision=7590|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83GHz|GPU=ATI Radeon HD 5750|result=Runs between 98% and 100% with D3D9, no noticeable slowdown in game, but cut-scenes lose progressively sync with their audio (regardless of Dolphin setup). Overclocking the CPU to 3.4GHz solves the issue.|tester=}}
{{testing/entry|revision=7590|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83GHz|GPU=ATI Radeon HD 5750|result=Runs between 98% and 100% with D3D9, no noticeable slowdown in game, but cut-scenes lose progressively sync with their audio (regardless of Dolphin setup). Overclocking the CPU to 3.4GHz solves the issue.|tester=}}
{{testing/entry|revision=3.5|OS=Windows 8 x64|CPU=Intel Core I5 2310 @ 2.9GHz|GPU=nVidia 9800 GT|result=The game has some small locked (not bother, they are only loadings) also has small variations of FPS, "sometimes" some noise in the audio (which also do not bother) and have a little graphics problems if you use 3x native.|tester=WWSNK}}
{{testing/entry|revision=3.5|OS=Windows 8 x64|CPU=Intel Core I5 2310 @ 2.9GHz|GPU=nVidia 9800 GT|result=The game has some small locked (not bother, they are only loadings) also has small variations of FPS, "sometimes" some noise in the audio (which also do not bother) and have a little graphics problems if you use 3x native.|tester=WWSNK}}
{{testing/entry|revision=4.0-4063|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K @ 4.5GHz|GPU=NVIDIA GeForce GTX 780|result=No major issues with the game or prerendered cutscenes. However there is a very annoying lag present in battle. Whenever magic is used (specifically, the "Heal" spell in the very beginning of the game), the audio stutters and the framerate drops by about 4 FPS for one second. Other in-game spells could not be tested, but I suspect that any graphical effect pertaining to magic will also cause this issue. This issue is present on all graphics backends, and will happen absolutely regardless of ANY graphics settings - to take it to an extreme, I tested the game with an internal resolution of 1x and EFB copies disabled, and the stutter is still present. This issue appears to occur for all recent builds of Dolphin.|tester=}}
{{testing/entry|revision=4.0-4063|OS=Windows 8.1 x64|CPU=Intel Core i7-4770K @ 4.5GHz|GPU=nVidia GeForce GTX 780|result=No major issues with the game or prerendered cutscenes. However there is a very annoying lag present in battle. Whenever magic is used (specifically, the "Heal" spell in the very beginning of the game), the audio stutters and the framerate drops by about 4 FPS for one second. Other in-game spells could not be tested, but I suspect that any graphical effect pertaining to magic will also cause this issue. This issue is present on all graphics backends, and will happen absolutely regardless of ANY graphics settings - to take it to an extreme, I tested the game with an internal resolution of 1x and EFB copies disabled, and the stutter is still present. This issue appears to occur for all recent builds of Dolphin.|tester=}}
{{testing/end}}
{{testing/end}}