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Progress Continues
We've already had 21687 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
(Whoops, missed some. It's about time I added an image for that!) |
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{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-3570k|GPU=AMD Radeon HD 7870|result=Graphics Settings Lowered to run in full 60 FPS|tester=Zcair}} | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i5-3570k|GPU=AMD Radeon HD 7870|result=Graphics Settings Lowered to run in full 60 FPS|tester=Zcair}} | ||
{{testing/entry|revision=4.0-3482|OS=Windows 8.1 x64|CPU=Intel Core i7-2600k@4.3GHz|GPU=nVidia GeForce GTX 680|result=With internal resolution set to 1x native, runs at 30 FPS much at the time. Drops to low 20s occasionally with associated audio skipping, making the game somewhat unplayable. If EFB to RAM is explicitly disabled by editing the game INI (and set to EFB to texture), the game runs unthrottled, using the same settings, at ~100 FPS, but with the missing/garbled texture anomalies described at the top of the page.|tester=Damaniel}} | {{testing/entry|revision=4.0-3482|OS=Windows 8.1 x64|CPU=Intel Core i7-2600k@4.3GHz|GPU=nVidia GeForce GTX 680|result=With internal resolution set to 1x native, runs at 30 FPS much at the time. Drops to low 20s occasionally with associated audio skipping, making the game somewhat unplayable. If EFB to RAM is explicitly disabled by editing the game INI (and set to EFB to texture), the game runs unthrottled, using the same settings, at ~100 FPS, but with the missing/garbled texture anomalies described at the top of the page.|tester=Damaniel}} | ||
{{testing/entry|revision=4.0-4366|OS=Windows 7 x64|CPU=Intel Core i5-2500k@4.2GHz|GPU=AMD Radeon HD 6870|result=JITIL Recompiler, Framelimit: Auto, HLE, OpenAL, D3D, 2.5x Resolution @ 1920x1080p, Widescreen Hack, Aspect Ratio: Force 16:9, AA 2x, AF 8x, Scaled EFB Copy, EFB Copies: RAM, Texture Cache Accuracy: Fast, (Properties -> DISABLE: Idle Skipping, VBeam, Sync GPU, Speed up Disc, ENABLE: Dual Core.) // FPS: 26-30 - VPS: 60 - 100%. |tester=ArchaeA}} | |||
{{testing/end}} | {{testing/end}} | ||
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