Fortune Street: Difference between revisions
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== Problems == | == Problems == | ||
=== Depth of Field (DoF) Effect === | === Depth of Field (DoF) Effect === | ||
Fortune Street uses a depth of field effect that EFB to Texture is not able to emulate; use EFB to | Fortune Street uses a depth of field effect that EFB to Texture is not able to emulate; use EFB to RAM to restore it. | ||
{{image|FortuneStreet_DoF_EFBtoRam.jpg|The DoF Effect properly emulated with EFB to Ram}} | {{image|FortuneStreet_DoF_EFBtoRam.jpg|The DoF Effect properly emulated with EFB to Ram}} | ||
{{image|FortuneStreet_DoF_EFBtoTexture.jpg|EFB to Texture does not have the DoF effect|br}} | {{image|FortuneStreet_DoF_EFBtoTexture.jpg|EFB to Texture does not have the DoF effect|br}} |