Mario Kart Wii: Difference between revisions

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{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2 GHz|GPU=ATI Radeon HD 4350|result=Except the problems stated up there, it's mostly perfect (No WFC in this ver. Speed:50-60% in game menu). Local 2 play will slow down the game speed.|tester=HKT}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2 GHz|GPU=ATI Radeon HD 4350|result=Except the problems stated up there, it's mostly perfect (No WFC in this ver. Speed:50-60% in game menu). Local 2 play will slow down the game speed.|tester=HKT}}
{{testing/entry|revision=3.0-201|OS=Windows 7|CPU=AMD Phenom II X6 @ 3.7 GHz|GPU=NVIDIA GeForce GTX 580|result=Fully playable at 60FPS with negligible/uncommon lagging, menu lags to minimum 26FPS with D3D11/40FPS with OpenGL. Round start lags somewhat with OpenGL. Transparent blue rectangle at top left corner visible in full-screen and window with D3D11 and less so/not at all with OpenGL. Tested one-player mode at 1080 and 480 resolution with no noticeable difference in performance, D3D11 and OpenGL with minor differences in performance, 16x anisotropic, anti-aliasing off, scaled EFB copy on, EFB copies Texture, cache display lists off, dual core on.|tester=cwKent}}
{{testing/entry|revision=3.0-201|OS=Windows 7|CPU=AMD Phenom II X6 @ 3.7 GHz|GPU=NVIDIA GeForce GTX 580|result=Fully playable at 60FPS with negligible/uncommon lagging, menu lags to minimum 26FPS with D3D11/40FPS with OpenGL. Round start lags somewhat with OpenGL. Transparent blue rectangle at top left corner visible in full-screen and window with D3D11 and less so/not at all with OpenGL. Tested one-player mode at 1080 and 480 resolution with no noticeable difference in performance, D3D11 and OpenGL with minor differences in performance, 16x anisotropic, anti-aliasing off, scaled EFB copy on, EFB copies Texture, cache display lists off, dual core on.|tester=cwKent}}
{{testing/entry|revision=3.0-228|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.42 GHz|GPU=ATI Radeon HD 4600|result=Comfortably playable at mostly 60FPS despite default OR recommended settings. HOWEVER, Time Trial feature will not replay ghosts that are ported from a Wii Save. As a result, racing/learning World/Regional Record ghost lines/times is not possible. For debugging information, there is one course that seems to be fully functional which is SNES Mario Circuit 3, hope this helps? My Time Trial Ghost Save: <code>http://www•wupload•com/file/2614456887/MKWiiTimeTrialSave•rar</code> ''(Link later amended due to the domain lapsing and leading to malware)''|tester=mkwTT}}
{{testing/entry|revision=3.0-228|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.42 GHz|GPU=ATI Radeon HD 4600|result=Comfortably playable at mostly 60FPS despite default OR recommended settings. HOWEVER, Time Trial feature will not replay ghosts that are ported from a Wii Save. As a result, racing/learning World/Regional Record ghost lines/times is not possible. For debugging information, there is one course that seems to be fully functional which is SNES Mario Circuit 3, hope this helps? My Time Trial Ghost Save: <code><nowiki>http://www•wupload•com/file/2614456887/MKWiiTimeTrialSave•rar</nowiki></code> ''(Link later amended due to the domain lapsing and leading to malware)''|tester=mkwTT}}
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i7-2630QM|GPU=NVIDIA GeForce GTX 460M|result=Unplayable: 10-15FPS; 30% game speed. I have tried close to every combination of settings with no luck.
{{testing/entry|revision=3.0-235|OS=Windows 7|CPU=Intel Core i7-2630QM|GPU=NVIDIA GeForce GTX 460M|result=Unplayable: 10-15FPS; 30% game speed. I have tried close to every combination of settings with no luck.
EDIT: Searching for ways to improve my emulation speed, I found that overclocking my GPU did the job. I now get 40-60FPS at 70-100% GameSpeed in menus, and a constant 60FPS and 100% GameSpeed during a race.|tester=}}
EDIT: Searching for ways to improve my emulation speed, I found that overclocking my GPU did the job. I now get 40-60FPS at 70-100% GameSpeed in menus, and a constant 60FPS and 100% GameSpeed during a race.|tester=}}