Sin & Punishment: Star Successor: Difference between revisions
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|platform = Wii | |platform = Wii | ||
|input = Wii Remote, Nunchuk | |input = Wii Remote, Nunchuk | ||
|compatibility = {{ | |compatibility = {{Ratings|name=Sin & Punishment: Star Successor}}}} | ||
'''''Sin & Punishment: Star Successor''''', known in Europe as '''''Sin and Punishment: Successor of the Skies''''' and in Japan as '''''Tsumi to Batsu: Uchū no Kōkeisha''''' is a 2009 rail shooting video game developed by Treasure and published by Nintendo. It is the sequel to the Nintendo 64 video game ''Sin and Punishment: Hoshi no Keishōsha|Sin and Punishment'', another rail shooter originally released only in Japan, and globally through Wii's Virtual Console. | '''''Sin & Punishment: Star Successor''''', known in Europe as '''''Sin and Punishment: Successor of the Skies''''' and in Japan as '''''Tsumi to Batsu: Uchū no Kōkeisha''''' is a 2009 rail shooting video game developed by Treasure and published by Nintendo. It is the sequel to the Nintendo 64 video game ''Sin and Punishment: Hoshi no Keishōsha|Sin and Punishment'', another rail shooter originally released only in Japan, and globally through Wii's Virtual Console. |
Revision as of 05:57, 3 July 2011
Sin & Punishment: Star Successor | |
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Developer(s) | Treasure |
Publisher(s) | Nintendo |
Platform(s) | Wii |
Genre(s) | Rail shooter |
Mode(s) | Single-player |
Input methods | Wii Remote, Nunchuk |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
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Sin & Punishment: Star Successor, known in Europe as Sin and Punishment: Successor of the Skies and in Japan as Tsumi to Batsu: Uchū no Kōkeisha is a 2009 rail shooting video game developed by Treasure and published by Nintendo. It is the sequel to the Nintendo 64 video game Sin and Punishment: Hoshi no Keishōsha|Sin and Punishment, another rail shooter originally released only in Japan, and globally through Wii's Virtual Console.
Problems
Level change
After a level is complete I have to restart the game to resume playing the next level (because the game freezes).
Enemies drops through floor
At first level - some enemies jump and goes through floor - but you bullets can't go through floor - so game hangs waiting for you to kill all enemies. (use JIT recompiler to avoid this :)
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
CPU Emulator Engine | JIT Recompiler | Interpreter causes enemies to drop through floor |
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | Direct3D9 | |
Scaled EFB Copy | On | |
Disable Fog | On |
Version Compatibility
The graph below charts the compatibility with Sin & Punishment: Star Successor since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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Gameplay Videos
- Treasure (Developer)
- Nintendo (Publisher)
- Rail shooter (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- 4 stars (Rating)
- CPU Emulator Engine (Config Required)
- Video Backend (Config Required)
- Scaled EFB Copy (Config Required)
- Disable Fog (Config Required)
- Co-op games
- Rail shooter games
- Wii games