Template:Config: Difference between revisions
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(Moved 3.0 variables to their own table, deprecated a few variables, added hover text to (almost) all terms. Mega <high-fives> to Kolano for the teamwork.) |
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<includeonly>{{#if:{{{dualcore|}}} | <includeonly>{{#if:{{{dualcore|}}} | ||
<!-- GENERAL --> | |||
{{{idleskipping|}}} | {{{idleskipping|}}} | ||
{{{framelimit|}}} | {{{framelimit|}}} | ||
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{{{panichandlers|}}} | {{{panichandlers|}}} | ||
{{{skipbios|}}} | {{{skipbios|}}} | ||
<!-- GRAPHICS --> | |||
{{{gfxbackend|}}} | {{{gfxbackend|}}} | ||
{{{fullres|}}} | {{{fullres|}}} | ||
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{{{forcefilter|}}} | {{{forcefilter|}}} | ||
{{{3dvision|}}} | {{{3dvision|}}} | ||
{{{ | {{{skipcpuefbaccess|}}} | ||
{{{formatchanges|}}} | {{{formatchanges|}}} | ||
{{{efbcopy|}}} | {{{efbcopy|}}} | ||
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{{{widescreenhack|}}} | {{{widescreenhack|}}} | ||
{{{progressivescan|}}} | {{{progressivescan|}}} | ||
<!-- AUDIO --> | |||
{{{dspengine|}}} | {{{dspengine|}}} | ||
{{{dtkmusic|}}} | {{{dtkmusic|}}} | ||
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{{{audiobackend|}}} | {{{audiobackend|}}} | ||
{{{samplerate|}}} | {{{samplerate|}}} | ||
<!-- WII --> | |||
{{{screensaver|}}} | {{{screensaver|}}} | ||
{{{pal60|}}} | {{{pal60|}}} | ||
{{{sdcard|}}} | {{{sdcard|}}} | ||
{{{usbkeyboard|}}} | {{{usbkeyboard|}}} | ||
<!-- GAME PROPERTIES --> | |||
{{{patches|}}} | {{{patches|}}} | ||
{{{mmu|}}} | {{{mmu|}}} | ||
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{{{fastdisc|}}} | {{{fastdisc|}}} | ||
{{{blockmerging|}}} | {{{blockmerging|}}} | ||
{{{ztphack|}}} | {{{ztphack|}}} | ||
{{{projectionhack|}}}| | {{{projectionhack|}}} | ||
Only configuration options for the best compatibility are listed. Please see the [[performance guide]] for an overview of performance related settings. | <!-- 3.0-ONLY CONFIG --> | ||
{{{efbscaledcopy|}}} | |||
{{{efbscaledcopynotes|}}} | |||
{{{accuratetexturecache|}}} | |||
{{{accuratetexturecachenotes|}}} | |||
{{{fastmipmaps|}}} | |||
{{{fastmipmapsnotes|}}}| | |||
Only configuration options for the best compatibility are listed. Please see the [[performance guide]] for an overview of performance related settings. A full list of options is available at [[Template:Config/doc]] | |||
<!-- GENERAL --> | <!-- GENERAL --> | ||
{{#if: {{{dualcore|}}} | {{#if: {{{dualcore|}}} | ||
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!Config!!Setting!!Notes | !Config!!Setting!!Notes | ||
{{!}}- | {{!}}- | ||
{{#if:{{{dualcore|}}}|{{!}}'''Enable Dual Core'''{{!!}}{{{dualcore|}}}{{!!}}{{{dualcorenotes|}}}}} | {{#if:{{{dualcore|}}}|{{!}}{{Hover|Creates two threads, one for graphics and one for CPU, allowing better use of more than one processor core (On or Off)|'''Enable Dual Core'''}}{{!!}}{{{dualcore|}}}{{!!}}{{{dualcorenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{idleskipping|}}}|{{!}}'''Enable Idle Skipping'''{{!!}}{{{idleskipping|}}}{{!!}}{{{idleskippingnotes|}}}}} | {{#if:{{{idleskipping|}}}|{{!}}{{Hover|(On, Off)|'''Enable Idle Skipping'''}}{{!!}}{{{idleskipping|}}}{{!!}}{{{idleskippingnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{framelimit|}}}|{{!}}'''Framelimit'''{{!!}}{{{framelimit|}}}{{!!}}{{{framelimitnotes|}}}}} | {{#if:{{{framelimit|}}}|{{!}}{{Hover|Limits the number of frames per second displayed by Dolphin (Off, Auto, or 10-120 fps)|'''Framelimit'''}}{{!!}}{{{framelimit|}}}{{!!}}{{{framelimitnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{limitbyfps|}}}|{{!}}'''Limit by FPS'''{{!!}}{{{limitbyfps|}}}{{!!}}{{{limitbyfpsnotes|}}}}} | {{#if:{{{limitbyfps|}}}|{{!}}{{Hover|Limit by FPS instead of by VPS (On, Off)|'''Limit by FPS'''}}{{!!}}{{{limitbyfps|}}}{{!!}}{{{limitbyfpsnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{cpuengine|}}}|{{!}}'''CPU Emulator Engine'''{{!!}}{{{cpuengine|}}}{{!!}}{{{cpuenginenotes|}}}}} | {{#if:{{{cpuengine|}}}|{{!}}{{Hover|Sets which CPU Emulator Engine should be used (Interpreter, JIT, JITIL)|'''CPU Emulator Engine'''}}{{!!}}{{{cpuengine|}}}{{!!}}{{{cpuenginenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{lockthreadstocore|}}}|{{!}}'''Lock Threads to Cores'''{{!!}}{{{lockthreadstocore|}}}{{!!}}{{{lockthreadstocorenotes|}}}}} | {{#if:{{{lockthreadstocore|}}}|{{!}}{{Hover|Forces Dolphin threads to stay on their individual cores (On, Off)|'''Lock Threads to Cores'''}}{{!!}}{{{lockthreadstocore|}}}{{!!}}{{{lockthreadstocorenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ntscj|}}}|{{!}}'''Force Console as NTSC-J'''{{!!}}{{{ntscj|}}}{{!!}}{{{ntscjnotes|}}}}} | {{#if:{{{ntscj|}}}|{{!}}{{Hover|(On, Off)|'''Force Console as NTSC-J'''}}{{!!}}{{{ntscj|}}}{{!!}}{{{ntscjnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{panichandlers|}}}|{{!}}'''Use Panic Handlers'''{{!!}}{{{panichandlers|}}}{{!!}}{{{panichandlersnotes|}}}}} | {{#if:{{{panichandlers|}}}|{{!}}{{Hover|Shows a pop-up when a panic condition is encountered (On, Off)|'''Use Panic Handlers'''}}{{!!}}{{{panichandlers|}}}{{!!}}{{{panichandlersnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{skipbios|}}}|{{!}}'''Skip GC BIOS'''{{!!}}{{{skipbios|}}}{{!!}}{{{skipbiosnotes|}}}}} | {{#if:{{{skipbios|}}}|{{!}}{{Hover|(On, Off)|'''Skip GC BIOS'''}}{{!!}}{{{skipbios|}}}{{!!}}{{{skipbiosnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
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{{{forcefilter|}}} | {{{forcefilter|}}} | ||
{{{3dvision|}}} | {{{3dvision|}}} | ||
{{{ | {{{skipcpuefbaccess|}}} | ||
{{{formatchanges|}}} | {{{formatchanges|}}} | ||
{{{efbcopy|}}} | {{{efbcopy|}}} | ||
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!Config!!Setting!!Notes | !Config!!Setting!!Notes | ||
{{!}}- | {{!}}- | ||
{{#if:{{{gfxbackend|}}}|{{!}}'''Video Backend'''{{!!}}{{{gfxbackend|}}}{{!!}}{{{gfxbackendnotes|}}}}} | {{#if:{{{gfxbackend|}}}|{{!}}{{Hover|Selects which graphics technology should be used for display rendering (DirectX9, DirectX11, OpenGL, Software)|'''Video Backend'''}}{{!!}}{{{gfxbackend|}}}{{!!}}{{{gfxbackendnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{fullres|}}}|{{!}}'''Fullscreen Resolution'''{{!!}}{{{fullres|}}}{{!!}}{{{fullresnotes|}}}}} | {{#if:{{{fullres|}}}|{{!}}{{Hover|Selects what the monitor resolution should be set to for fullscreen mode.|'''Fullscreen Resolution'''}}{{!!}}{{{fullres|}}}{{!!}}{{{fullresnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{aspectratio|}}}|{{!}}'''Aspect Ratio'''{{!!}}{{{aspectratio|}}}{{!!}}{{{aspectrationotes|}}}}} | {{#if:{{{aspectratio|}}}|{{!}}{{Hover|Selects what aspect ratio the monitor should display the game in (Auto, Force 16:9, Force 4:3)|'''Aspect Ratio'''}}{{!!}}{{{aspectratio|}}}{{!!}}{{{aspectrationotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{vsync|}}}|{{!}}'''V-Sync'''{{!!}}{{{vsync|}}}{{!!}}{{{vsyncnotes|}}}}} | {{#if:{{{vsync|}}}|{{!}}{{Hover|Synchronizes Dolphin's framerate with your monitor's refresh rate (On, Off)|'''V-Sync'''}}{{!!}}{{{vsync|}}}{{!!}}{{{vsyncnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{startfull|}}}|{{!}}'''Use Fullscreen'''{{!!}}{{{startfull|}}}{{!!}}{{{startfullnotes|}}}}} | {{#if:{{{startfull|}}}|{{!}}{{Hover|Goes to fullscreen by default when a game is started (On, Off)|'''Use Fullscreen'''}}{{!!}}{{{startfull|}}}{{!!}}{{{startfullnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{rendertomain|}}}|{{!}}'''Render to Main Window'''{{!!}}{{{rendertomain|}}}{{!!}}{{{rendertomainnotes|}}}}} | {{#if:{{{rendertomain|}}}|{{!}}{{Hover|Displays games in the main window instead of a separate one (On, Off)|'''Render to Main Window'''}}{{!!}}{{{rendertomain|}}}{{!!}}{{{rendertomainnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{internalres|}}}|{{!}}'''Internal Resolution'''{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}} | {{#if:{{{internalres|}}}|{{!}}{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{antialiasing|}}}|{{!}}'''Anti-Aliasing'''{{!!}}{{{antialiasing|}}}{{!!}}{{{antialiasingnotes|}}}}} | {{#if:{{{antialiasing|}}}|{{!}}{{Hover|Corrects aliasing along lines and edges (Many choices depending on Video Backend)|'''Anti-Aliasing'''}}{{!!}}{{{antialiasing|}}}{{!!}}{{{antialiasingnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{anisotropic|}}}|{{!}}'''Anisotropic Filtering'''{{!!}}{{{anisotropic|}}}{{!!}}{{{anisotropicnotes|}}}}} | {{#if:{{{anisotropic|}}}|{{!}}{{Hover|Reduces distortion when viewing textures at an angle (1x, 2x, 4x, 8x, 16x)|'''Anisotropic Filtering'''}}{{!!}}{{{anisotropic|}}}{{!!}}{{{anisotropicnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{pixellighting|}}}|{{!}}'''Per-Pixel Lighting'''{{!!}}{{{pixellighting|}}}{{!!}}{{{pixellightingnotes|}}}}} | {{#if:{{{pixellighting|}}}|{{!}}{{Hover|Calculate lighting of 3D graphics per-pixel rather than per-vertex (On, Off)|'''Per-Pixel Lighting'''}}{{!!}}{{{pixellighting|}}}{{!!}}{{{pixellightingnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{forcefilter|}}}|{{!}}'''Force Texture Filtering'''{{!!}}{{{forcefilter|}}}{{!!}}{{{forcefilternotes|}}}}} | {{#if:{{{forcefilter|}}}|{{!}}{{Hover|Forces texture filtering even if the game specifically disables it (On, Off)|'''Force Texture Filtering'''|}}{{!!}}{{{forcefilter|}}}{{!!}}{{{forcefilternotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{3dvision|}}}|{{!}}'''3D Vision'''{{!!}}{{{3dvision|}}}{{!!}}{{{3dvisionnotes|}}}}} | {{#if:{{{3dvision|}}}|{{!}}{{Hover|Enables the 3D effect in game, requires special glasses (On, Off)|'''3D Vision'''}}{{!!}}{{{3dvision|}}}{{!!}}{{{3dvisionnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{skipcpuefbaccess|}}}|{{!}}{{Hover|Prevents the CPU from accessing the External Frame Buffer (On, Off)|'''Skip EFB Access from CPU'''}}{{!!}}{{{skipcpuefbaccess|}}}{{!!}}{{{skipcpuefbaccessnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{formatchanges|}}}|{{!}}'''Ignore Format Changes'''{{!!}}{{{formatchanges|}}}{{!!}}{{{formatchangesnotes|}}}}} | {{#if:{{{formatchanges|}}}|{{!}}'''Ignore Format Changes'''{{!!}}{{{formatchanges|}}}{{!!}}{{{formatchangesnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{efbcopy|}}}|{{!}}'''EFB Copies'''{{!!}}{{{efbcopy|}}}{{!!}}{{{efbcopynotes|}}}}} | {{#if:{{{efbcopy|}}}|{{!}}{{Hover|Controls emulation of External Frame Buffer copies for post-processing or render-to-texture effects (Disable, Enable, Virtual, RAM)|'''EFB Copies'''}}{{!!}}{{{efbcopy|}}}{{!!}}{{{efbcopynotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{xfb|}}}|{{!}}'''External Frame Buffer'''{{!!}}{{{xfb|}}}{{!!}}{{{xfbnotes|}}}}} | {{#if:{{{xfb|}}}|{{!}}{{Hover|Controls emulation of the External Frame Buffer (Disable, Virtual, Real)|'''External Frame Buffer'''}}{{!!}}{{{xfb|}}}{{!!}}{{{xfbnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{dlistcaching|}}}|{{!}}'''Cache Display Lists'''{{!!}}{{{dlistcaching|}}}{{!!}}{{{dlistcachingnotes|}}}}} | {{#if:{{{dlistcaching|}}}|{{!}}{{Hover|Caches display lists, experimental (On, Off)|'''Cache Display Lists'''}}{{!!}}{{{dlistcaching|}}}{{!!}}{{{dlistcachingnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{disablelighting|}}}|{{!}}'''Disable Lighting'''{{!!}}{{{disablelighting|}}}{{!!}}{{{disablelightingnotes|}}}}} | {{#if:{{{disablelighting|}}}|{{!}}{{Hover|Disables dynamic lighting in some games (On, Off)|'''Disable Lighting'''}}{{!!}}{{{disablelighting|}}}{{!!}}{{{disablelightingnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{disablefog|}}}|{{!}}'''Disable Fog'''{{!!}}{{{disablefog|}}}{{!!}}{{{disablefognotes|}}}}} | {{#if:{{{disablefog|}}}|{{!}}{{Hover|Disables the fog used in some games to hide far-away objects (On, Off)|'''Disable Fog'''}}{{!!}}{{{disablefog|}}}{{!!}}{{{disablefognotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{pixeldepth|}}}|{{!}}'''Disable Per-Pixel Depth'''{{!!}}{{{pixeldepth|}}}{{!!}}{{{pixeldepthnotes|}}}}} | {{#if:{{{pixeldepth|}}}|{{!}}{{Hover|Calculate depth values of 3D graphics per-pixel rather than per-vertex (On, Off)|'''Disable Per-Pixel Depth'''}}{{!!}}{{{pixeldepth|}}}{{!!}}{{{pixeldepthnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{disablealpha|}}}|{{!}}'''Skip Dest. Alpha Pass'''{{!!}}{{{disablealpha|}}}{{!!}}{{{disablealphanotes|}}}}} | {{#if:{{{disablealpha|}}}|{{!}}{{Hover|Skip the alpha pass used in many games for graphical effects (On, Off)|'''Skip Dest. Alpha Pass'''}}{{!!}}{{{disablealpha|}}}{{!!}}{{{disablealphanotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{opencl|}}}|{{!}}'''OpenCL Texture Decoder'''{{!!}}{{{opencl|}}}{{!!}}{{{openclnotes|}}}}} | {{#if:{{{opencl|}}}|{{!}}{{Hover|Offloads texture decoding to the GPU using OpenCL, experimental (On, Off)|'''OpenCL Texture Decoder'''}}{{!!}}{{{opencl|}}}{{!!}}{{{openclnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{openmp|}}}|{{!}}'''OpenMP Texture Decoder'''{{!!}}{{{openmp|}}}{{!!}}{{{openmpnotes|}}}}} | {{#if:{{{openmp|}}}|{{!}}{{Hover|Uses multiple threads to decode textures (On, Off)|'''OpenMP Texture Decoder'''}}{{!!}}{{{openmp|}}}{{!!}}{{{openmpnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{widescreenhack|}}}|{{!}}'''Widescreen Hack'''{{!!}}{{{widescreenhack|}}}{{!!}}{{{widescreenhacknotes|}}}}} | {{#if:{{{widescreenhack|}}}|{{!}}{{Hover|Force the game to output graphics for widescreen resolutions (On, Off)|'''Widescreen Hack'''}}{{!!}}{{{widescreenhack|}}}{{!!}}{{{widescreenhacknotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{progressivescan|}}}|{{!}}'''Enable Progressive Scan'''{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}} | {{#if:{{{progressivescan|}}}|{{!}}{{Hover|Enables progressive scan if your game supports it (On, Off)|'''Enable Progressive Scan'''}}{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
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!Config!!Setting!!Notes | !Config!!Setting!!Notes | ||
{{!}}- | {{!}}- | ||
{{#if:{{{dspengine|}}}|{{!}}'''DSP Emulator Engine'''{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}} | {{#if:{{{dspengine|}}}|{{!}}{{Hover|Use High-level (HL) or Low-level (LL) audio emulation; LL emulation is more accurate (HLE, LLE, LLE Interpreter)|'''DSP Emulator Engine'''}}{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{dtkmusic|}}}|{{!}}'''Enable DTK Music'''{{!!}}{{{dtkmusic|}}}{{!!}}{{{dtkmusicnotes|}}}}} | {{#if:{{{dtkmusic|}}}|{{!}}{{Hover|Used to play background music (On, Off)|'''Enable DTK Music'''}}{{!!}}{{{dtkmusic|}}}{{!!}}{{{dtkmusicnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{dsplleonthread|}}}|{{!}}'''DSP LLE on thread'''{{!!}}{{{dsplleonthread|}}}{{!!}}{{{dsplleonthreadnotes|}}}}} | {{#if:{{{dsplleonthread|}}}|{{!}}{{Hover|Run the DSP on a dedicated thread (On, Off)|'''DSP LLE on thread'''}}{{!!}}{{{dsplleonthread|}}}{{!!}}{{{dsplleonthreadnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{audiothrottle|}}}|{{!}}'''Enable Audio Throttle'''{{!!}}{{{audiothrottle|}}}{{!!}}{{{audiothrottlenotes|}}}}} | {{#if:{{{audiothrottle|}}}|{{!}}{{Hover|Control game speed with audio throttle (On, Off)|'''Enable Audio Throttle'''}}{{!!}}{{{audiothrottle|}}}{{!!}}{{{audiothrottlenotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{audiobackend|}}}|{{!}}'''Audio Backend'''{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}} | {{#if:{{{audiobackend|}}}|{{!}}{{Hover|Select the audio back-end API library (No Audio Output, DSound, XAudio2)|'''Audio Backend'''}}{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{samplerate|}}}|{{!}}'''Sample Rate'''{{!!}}{{{samplerate|}}}{{!!}}{{{samplerate notes|}}}}} | {{#if:{{{samplerate|}}}|{{!}}{{Hover|(32000 Hz, 48000 Hz)|'''Sample Rate'''}}{{!!}}{{{samplerate|}}}{{!!}}{{{samplerate notes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
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!Config!!Setting!!Notes | !Config!!Setting!!Notes | ||
{{!}}- | {{!}}- | ||
{{#if:{{{screensaver|}}}|{{!}}'''Enable Screen Saver | {{#if:{{{screensaver|}}}|{{!}}{{Hover|(On, Off)|'''Enable Screen Saver'''}}{{!!}}{{{screensaver|}}}{{!!}}{{{screensavernotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{pal60|}}}|{{!}}'''Use EuRGB60 Mode (PAL60)'''{{!!}}{{{pal60|}}}{{!!}}{{{pal60notes|}}}}} | {{#if:{{{pal60|}}}|{{!}}{{Hover|(On, Off)|'''Use EuRGB60 Mode (PAL60)'''}}{{!!}}{{{pal60|}}}{{!!}}{{{pal60notes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{sdcard|}}}|{{!}}'''Insert SD Card'''{{!!}}{{{sdcard|}}}{{!!}}{{{sdcardnotes|}}}}} | {{#if:{{{sdcard|}}}|{{!}}{{Hover|(On, Off)|'''Insert SD Card'''}}{{!!}}{{{sdcard|}}}{{!!}}{{{sdcardnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{usbkeyboard|}}}|{{!}}'''Connect USB Keyboard'''{{!!}}{{{usbkeyboard|}}}{{!!}}{{{usbkeyboardnotes|}}}}} | {{#if:{{{usbkeyboard|}}}|{{!}}{{Hover|(On, Off)|'''Connect USB Keyboard'''}}{{!!}}{{{usbkeyboard|}}}{{!!}}{{{usbkeyboardnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
}} | }} | ||
<!-- GAME PROPERTIES --> | <!-- GAME PROPERTIES --> | ||
{{#if: | {{#if: {{{patches|}}} | ||
{{{mmu|}}} | {{{mmu|}}} | ||
{{{bat|}}} | {{{bat|}}} | ||
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{{{fastdisc|}}} | {{{fastdisc|}}} | ||
{{{blockmerging|}}} | {{{blockmerging|}}} | ||
{{{ztphack|}}} | {{{ztphack|}}} | ||
{{{projectionhack|}}}| | {{{projectionhack|}}}| | ||
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!Config!!Setting!!Notes | !Config!!Setting!!Notes | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{patches|}}}|{{!}}'''Patches'''{{!!}}{{{patches|}}}{{!!}}{{{patchesnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{mmu|}}}|{{!}}{{Hover|Enable Memory Management Unit (On, Off)|'''Enable MMU'''}}{{!!}}{{{mmu|}}}{{!!}}{{{mmunotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{bat|}}}|{{!}}{{Hover|Enables Block Address Translation, a function of the Memory Management Unit (MMU), accurate to the hardware but slow to emulate (On, Off)|'''Enable BAT'''}}{{!!}}{{{bat|}}}{{!!}}{{{batnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{mmuhack|}}}|{{!}}{{Hover|Fast version of the Memory Management Unit (On, Off)|'''MMU Speed Hack'''}}{{!!}}{{{mmuhack|}}}{{!!}}{{{mmuhacknotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{vbeamhack|}}}|{{!}}{{Hover|If the FPS is erratic the option may be helpful (On, Off)|'''Accurate VBeam emulation'''}}{{!!}}{{{vbeamhack|}}}{{!!}}{{{vbeamhacknotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{fastdisc|}}}|{{!}}{{Hover|Enables fast disc access (On, Off)|'''Speed up Disc Transfer Rate'''}}{{!!}}{{{fastdisc|}}}{{!!}}{{{fastdiscnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{blockmerging|}}}|{{!}}{{Hover|(On, Off)|'''Enable Block Merging'''}}{{!!}}{{{blockmerging|}}}{{!!}}{{{blockmergingnotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{ztphack|}}}|{{!}}{{Hover|Enable this to speed up Zelda:The Twilight Princess (On, Off)|'''ZTP hack'''}}{{!!}}{{{ztphack|}}}{{!!}}{{{ztphacknotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{projectionhack|}}}|{{!}}{{Hover|Enable custom projection hacks (Various /w options)|'''Custom Projection Hack'''}}{{!!}}{{{projectionhack|}}}{{!!}}{{{projectionhacknotes|}}}}} | ||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{!}}} | ||
}} | |||
<!-- 3.0-ONLY CONFIG --> | |||
{{#if: {{{efbscaledcopy|}}} | |||
{{{accuratetexturecache|}}} | |||
{{{fastmipmaps|}}}| | |||
===Release 3.0 Settings=== | |||
''The following settings have been removed from the latest revisions of Dolphin, but may still be useful for Dolphin Release 3.0'' | |||
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3" | |||
!Config!!Setting!!Notes | |||
{{!}}- | {{!}}- | ||
{{#if:{{{ | {{#if:{{{efbscaledcopy|}}}|{{!}}{{Hover|(On, Off)|'''Scaled EFB Copy'''}}{{!!}}{{{efbscaledcopy|}}}{{!!}}{{{efbscaledcopynotes|}}}}} | ||
{{!}}- | |||
{{#if:{{{accuratetexturecache|}}}|{{!}}{{Hover|(Off, Safe, Fast)|'''Texture Cache Accuracy'''}}{{!!}}{{{accuratetexturecache|}}}{{!!}}{{{accuratetexturecachenotes|}}}}} | |||
{{!}}- | |||
{{#if:{{{fastmipmaps|}}}|{{!}}{{Hover|(On, Off)|'''Fast Mipmaps'''}}{{!!}}{{{fastmipmaps|}}}{{!!}}{{{fastmipmapsnotes|}}}}} | |||
{{!}}- | {{!}}- | ||
{{!}}} | {{!}}} | ||
}}|This {{#if:{{{type|}}}|{{{type|}}}|game}} doesn't need specific settings to run properly. If you want to get an overview about settings related to performance, please see the [[performance guide]]. | }} | ||
|This {{#if:{{{type|}}}|{{{type|}}}|game}} doesn't need specific settings to run properly. If you want to get an overview about settings related to performance, please see the [[performance guide]]. A full list of config options is available at [[Template:Config/doc]]}} | |||
A full list of options is available at [[Template:Config/doc]] | |||
{{#if: {{{graphicsplugin|}}} | {{#if: {{{graphicsplugin|}}} | ||
{{{graphicspluginnotes|}}} | {{{graphicspluginnotes|}}} | ||
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{{{fpsforlimit|}}} | {{{fpsforlimit|}}} | ||
{{{fpsforlimitnotes|}}} | {{{fpsforlimitnotes|}}} | ||
{{{efbscaledcopy|}}} | {{{cpuefbaccess|}}} | ||
{{{hacks|}}} | |||
{{{dsphle|}}} | |||
|[[Category:Pages with deprecated config template parameters]]}} | |||
{{#if: {{{efbscaledcopy|}}} | |||
{{{efbscaledcopynotes|}}} | {{{efbscaledcopynotes|}}} | ||
{{{accuratetexturecache|}}} | {{{accuratetexturecache|}}} | ||
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{{{fastmipmaps|}}} | {{{fastmipmaps|}}} | ||
{{{fastmipmapsnotes|}}} | {{{fastmipmapsnotes|}}} | ||
|[[Category:Pages with | |[[Category:Pages with 3.0-only config template parameters]]}} | ||
}}</includeonly> | </includeonly> | ||
<noinclude> | <noinclude> | ||
{{documentation}} | {{documentation}} | ||
</noinclude> | </noinclude> |
Revision as of 06:22, 17 August 2011
[edit] [ ] Template documentation
This template outputs a standardized set of configuration information.
Example
{{Config |dualcore = Off |dualcorenotes = Show File Select menus properly }}
Produces
Only configuration options for the best compatibility are listed. Please see the performance guide for an overview of performance related settings. A full list of options is available at Template:Config/doc
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Off | Show File Select menus properly |
Parameters
The following lists a complete set of current config template settings:
== Configuration == {{Config <!-- General --> |dualcore = |dualcorenotes = |speedlimit = |speedlimitnotes = |ntscj = |ntscjnotes = |panichandlers = |panichandlersnotes = |skipbios = |skipbiosnotes = |cpuengine = |cpuenginenotes = |cpuclock = |cpuclocknotes = <!-- Graphics --> |gfxbackend = |gfxbackendnotes = |fullres = |fullresnotes = |aspectratio = |aspectrationotes = |vsync = |vsyncnotes = |startfull = |startfullnotes = |rendertomain = |rendertomainnotes = |shadercomp = |shadercompnotes = |compilefirst = |compilefirstnotes = |internalres = |internalresnotes = |antialiasing = |antialiasingnotes = |efbscaledcopy = |efbscaledcopynotes = |pixellighting = |pixellightingnotes = |forcetexturefiltering = |forcetexturefilteringnotes = |widescreenhack = |widescreenhacknotes = |disablefog = |disablefognotes = |force24bit = |force24bitnotes = |arbmipmap = |arbmipmapnotes = |skipcpuefbaccess = |skipcpuefbaccessnotes = |formatchanges = |formatchangesnotes = |efb2texonly = |efb2texonlynotes = |deferefb = |deferefbnotes = |accuratetexturecache = |accuratetexturecachenotes = |gputexdecode = |gputexdecodenotes = |xfb2texonly = |xfb2texonlynotes = |xfbimmediate = |xfbimmediatenotes = |fastdepth = |fastdepthnotes = |boundingbox = |boundingboxnotes = |vertexrounding = |vertexroundingnotes = |crop = |cropnotes = |progressivescan = |progressivescannotes = |manualtexturesampling = |manualtexturesamplingnotes = <!-- Audio --> |dspengine = |dspenginenotes = |audiobackend = |audiobackendnotes = <!-- Wii --> |pal60 = |pal60notes = |screensaver = |screensavernotes = |sdcard = |sdcardnotes = |usbkeyboard = |usbkeyboardnotes = |systemlang = |systemlangnotes = <!-- Wiimote --> |enablespeakerdata = |enablespeakerdatanotes = |wiimotemotor = |wiimotemotornotes = <!-- Game Properties --> |mmu = |mmunotes = |fprf = |fprfnotes = |syncgputhread = |syncgputhreadnotes = |fastdisc = |fastdiscnotes = |patches = |patchesnotes = }}
- Category:Pages with deprecated config template parameters lists pages with known outdated parameters.
The above documentation is transcluded from Template:Config/doc. (edit | history) Editors can experiment in this template's sandbox (edit) and testcases (edit) pages. Please add categories and interwikis to the /doc subpage. Subpages of this template. |