Call of Duty: Black Ops: Difference between revisions
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{{Test Entry|revision=7369|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6700 @ 2.66GHz|GPU=nVidia GeForce 8800 GTX 768MB|result=Playable, but low FPS (10-20). Use DX11 to avoid post-intro crashes|tester=}} | {{Test Entry|revision=7369|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6700 @ 2.66GHz|GPU=nVidia GeForce 8800 GTX 768MB|result=Playable, but low FPS (10-20). Use DX11 to avoid post-intro crashes|tester=}} | ||
{{Test Entry|revision=7483|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=nVidia GeForce 9500 GT|result=Let me say, around 80% playable. Keeps nice FPS at small places, but usually gets a big slowdown on big scenarium. Averagely, it's ~25FPS - but usually drops to 15. Yet, it's reasonably enjoyable. You get used to the slowdowns. Disable fog and lightning for better performance. Overall, works good. Still, as it has no split-screen multi-player, I see no point on emulating it, when you can just play the pc version.|tester=Rafaello Fareday}} | {{Test Entry|revision=7483|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=nVidia GeForce 9500 GT|result=Let me say, around 80% playable. Keeps nice FPS at small places, but usually gets a big slowdown on big scenarium. Averagely, it's ~25FPS - but usually drops to 15. Yet, it's reasonably enjoyable. You get used to the slowdowns. Disable fog and lightning for better performance. Overall, works good. Still, as it has no split-screen multi-player, I see no point on emulating it, when you can just play the pc version.|tester=Rafaello Fareday}} | ||
{{testing/entry|revision=7624|OS=Ubuntu 10.04 x64|CPU=AMD Phenom II X3 720 Processor|GPU=nVidia GeForce 8800 GT|result=Running 2x Native Resolution, 2x AA, 4x AF @ 50-80%. Quite slow, lots of hiccups. HLE is working fine though.|tester=keller999}} | |||
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Revision as of 10:52, 18 August 2011
Call of Duty: Black Ops | |
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Developer(s) | |
Publisher(s) | |
Series | Call of Duty |
Platform(s) | Wii |
Genre(s) | First-Person Shooter |
Mode(s) | Single-player, Multiplayer, Co-op |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Call of Duty: Black Ops
Problems
Blue screen after loading intro, use Direct3D 11 to avoid this.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Video Backend | Direct3d 11 | Avoids post-intro crash |
Version Compatibility
The graph below charts the compatibility with Call of Duty: Black Ops since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry |style="white-space:nowrap;"|r7624 |style="white-space:nowrap"|Ubuntu 10.04 x64 |style="white-space:nowrap"|AMD Phenom II X3 720 Processor |style="white-space:nowrap"|nVidia GeForce 8800 GT |Running 2x Native Resolution, 2x AA, 4x AF @ 50-80%. Quite slow, lots of hiccups. HLE is working fine though. |style="white-space:nowrap"|keller999 |-
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